Mar Acolyte category icon

Humanoid

Mar Acolyte

3 recorded database variants. Normal rarity. Known in 4 areas.Category icon shown because no standalone monster art is available.
RarityNormal
CategoryHumanoid
Variant typesMar Acolyte, Mar Acolyte Sanctum Trial
Variants3
Spectre variants3
Game version0.5

Known areas

4

Explicit modifiers

0

No explicit monster modifier is exposed for the detailed variants.

Skills

4
Basic Attack icon

Basic Attack

MeleeAtAnimationSpeedFire

AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace

Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 255-382
Critical Hit Chance: 5%
Attack Time: 1.17 sec
Base Damage: 280-420
Base Damage: 50-74
  • Converts 40% of Physical damage to Fire damage
  • action attack or cast time uses animation length [1]
  • projectile uses contact position [1]
  • skill can fire wand projectiles [1]
  • use scaled contact offset [1]
Variants 35425, 42048, 60056
M

Mar Acolyte Slam

MarAcolyteSlam

AttackAttackInPlace

Attack, AttackInPlace
Base Damage: 255-382
Critical Hit Chance: 5%
Attack Damage: 115%
Attack Time: 1.17 sec
Cooldown Time: 4 sec
Base Damage: 280-420
Base Damage: 50-74
  • Deals 15% more Attack damage
  • Converts 40% of Physical damage to Fire damage
  • active skill base area of effect radius [55]
  • brutus ground slam effect step [250]
  • brutus ground slam number of effects at max [5]
  • brutus ground slam number of effects at min [3]
  • ground slam cone angle override [30]
  • ground slam wave duration override ms [450]
  • is area damage [1]
  • main hand base maximum attack distance [45]
Variants 35425, 42048, 60056
M

Mar Acolyte Throw Fire

MarAcolyteThrowFire
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AttackInPlace
Base Damage: 255-382
Critical Hit Chance: 5%
Attack Time: 1.17 sec
Cooldown Time: 1 sec
Base Damage: 280-420
Base Damage: 50-74
  • Converts 100% of Physical damage to Fire damage
  • attack maximum action distance + [60]
  • base is projectile [1]
  • is area damage [1]
  • projectile uses contact position [1]
Variants 35425, 42048, 60056
W

Walk Emerge Sanctum Portal

WalkEmergeSanctumPortal
  • walk emerge distance [225]
Variants 60056

Related pages

8

Database variants

3
Record IDStatusRarityVariant typeLifeDamageAreas
35425DetailedNormalMar Acolyte150%150%Buried Shrines, Qimah, The Ziggurat Refuge
42048DetailedNormalMar Acolyte150%150%Not recorded
60056DetailedNormalMar Acolyte Sanctum Trial150%150%Trial of the Sekhemas