Pale Abductor category icon

Undead

Pale Abductor

2 recorded database variants. Normal rarity. Known in 3 areas.Category icon shown because no standalone monster art is available.
RarityNormal
CategoryUndead
Variant typesPale Hulk
Variants2
Spectre variants2
Game version0.5

Known areas

3

Explicit modifiers

1

stance movement speed +% final [148]

Variants 656, 12875. Text only; no exact canonical modifier identity is exposed.

Skills

6
Basic Attack icon

Basic Attack

MeleeAtAnimationSpeed

AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace

Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 365-548
Critical Hit Chance: 5%
Attack Time: 1.5 sec
Base Damage: 401-601
  • action attack or cast time uses animation length [1]
  • projectile uses contact position [1]
  • skill can fire wand projectiles [1]
  • use scaled contact offset [1]
Variants 656, 12875
E

EAS Pale Hulk Tentacle Time

EASPaleHulkTentacleTime

Spell

Spell
Cast Time: 1 sec
Cooldown Time: 13 sec
  • action attack or cast time uses animation length [1]
Variants 656, 12875
G

GA Pale Hulk Headbutt

GAPaleHulkHeadbutt

TriggerableAttackAttackInPlace

Triggerable, Attack, AttackInPlace
Base Damage: 365-548
Critical Hit Chance: 5%
Attack Damage: 225%
Attack Time: 1.5 sec
Base Damage: 401-601
  • Deals 125% more Attack damage
Variants 656, 12875
G

GA Pale Hulk Tentacle Slam

GAPaleHulkTentacleSlam

TriggerableAttackAttackInPlace

Triggerable, Attack, AttackInPlace
Base Damage: 365-548
Critical Hit Chance: 5%
Attack Damage: 170%
Attack Time: 1.5 sec
Base Damage: 401-601
  • Deals 70% more Attack damage
  • is area damage [1]
Variants 656, 12875
M

MPW Pale Hulk Grabby Tentacle

MPWPaleHulkGrabbyTentacle

AttackRangedAttackMirageArcherCanUseProjectileProjectilesFromUserDamageTriggerableAttackInPlace

Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 365-548
Critical Hit Chance: 5%
Attack Time: 1.5 sec
Base Damage: 401-601
  • action attack or cast time uses animation length [1]
  • base deal no damage [1]
  • base is projectile [1]
  • check for targets between initiator and projectile source [1]
  • maintain projectile direction when using contact position [1]
  • monster projectile variation [1048]
  • projectile ballistic angle from target distance [1]
  • projectile uses contact position [1]
  • use scaled contact offset [1]
Variants 656, 12875
P

Pale Hulk Tentacle Grab

PaleHulkTentacleGrab
Spell, Damage, Area, AreaSpell, AttackInPlace
Cast Time: 4.733 sec
Cooldown Time: 11 sec
  • Deals 14.05 to 21.07 Physical Damage
  • action attack or cast time uses animation length [1]
  • skill cannot be interrupted [1]
  • skill cannot be knocked back [1]
  • skill cannot be stunned [1]
  • Deals 14.56 to 21.84 Physical Damage
Variants 656, 12875

Related pages

7

Database variants

2
Record IDStatusRarityVariant typeLifeDamageAreas
656DetailedNormalPale Hulk215%215%Solitary Confinement, Glacial Tarn, The Ziggurat Refuge
12875DetailedNormalPale Hulk215%215%Not recorded