AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 365-548
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Base Damage: 401-601
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 656, 12875TriggerableAttackAttackInPlace
- Triggerable, Attack, AttackInPlace
- Base Damage: 365-548
- Critical Hit Chance: 5%
- Attack Damage: 225%
- Attack Time: 1.5 sec
- Base Damage: 401-601
- Deals 125% more Attack damage
Variants 656, 12875TriggerableAttackAttackInPlace
- Triggerable, Attack, AttackInPlace
- Base Damage: 365-548
- Critical Hit Chance: 5%
- Attack Damage: 170%
- Attack Time: 1.5 sec
- Base Damage: 401-601
- Deals 70% more Attack damage
- is area damage [1]
Variants 656, 12875AttackRangedAttackMirageArcherCanUseProjectileProjectilesFromUserDamageTriggerableAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
- Base Damage: 365-548
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Base Damage: 401-601
- action attack or cast time uses animation length [1]
- base deal no damage [1]
- base is projectile [1]
- check for targets between initiator and projectile source [1]
- maintain projectile direction when using contact position [1]
- monster projectile variation [1048]
- projectile ballistic angle from target distance [1]
- projectile uses contact position [1]
- use scaled contact offset [1]
Variants 656, 12875