Priest of the Sun category icon

Undead

Priest of the Sun

3 recorded database variants. Normal rarity. Known in 2 areas.Category icon shown because no standalone monster art is available.
RarityNormal
CategoryUndead
Variant typesSun Vaal Apparition
Variants3
Spectre variants3
Game version0.5

Known areas

2

Explicit modifiers

0

No explicit monster modifier is exposed for the detailed variants.

Skills

6
M

MD Vaal Sun Apparition Minisun

MDVaalSunApparitionMinisun
Multicastable, Triggerable, AttackInPlace, Spell
Cast Time: 1 sec
Cooldown Time: 15 sec
  • action attack or cast time uses animation length [1]
  • spell maximum action distance +% [-30]
Variants 19112, 50406, 62579
M

MD Vaal Sun Apparition Minisun Cold

MDVaalSunApparitionMinisunCold
Multicastable, Triggerable, AttackInPlace, Spell
Cast Time: 1 sec
Cooldown Time: 15 sec
  • action attack or cast time uses animation length [1]
  • spell maximum action distance +% [-30]
Variants 62579
MPS Vaal Sun Apparition Basic Proj icon

MPS Vaal Sun Apparition Basic Proj

MPSVaalSunApparitionBasicProj

SpellProjectileProjectilesFromUserTriggerableDamageAttackInPlace

Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
  • Deals 199 to 298.5 Fire Damage
  • action attack or cast time uses animation length [1]
  • base is projectile [1]
  • can perform skill while moving [1]
  • check for targets between initiator and projectile source [1]
  • monster projectile variation [1042]
  • movement speed +% final while performing action [-70]
  • movement speed acceleration +% per second while performing action [-70]
  • projectile uses contact position [1]
  • spell maximum action distance +% [-40]
  • use scaled contact offset [1]
  • Deals 218.1 to 327.1 Fire Damage
Variants 19112, 50406, 62579
MPS Vaal Sun Apparition Basic Proj Cold icon

MPS Vaal Sun Apparition Basic Proj Cold

MPSVaalSunApparitionBasicProjCold

SpellProjectileProjectilesFromUserTriggerableDamageAttackInPlace

Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
  • Deals 218.1 to 327.1 Cold Damage
  • action attack or cast time uses animation length [1]
  • base is projectile [1]
  • can perform skill while moving [1]
  • check for targets between initiator and projectile source [1]
  • monster projectile variation [1497]
  • movement speed +% final while performing action [-70]
  • movement speed acceleration +% per second while performing action [-70]
  • projectile uses contact position [1]
  • spell maximum action distance +% [-40]
  • use scaled contact offset [1]
Variants 62579
V

Vaal Sun Apparition Laser

VaalSunApparitionLaser

Spell

Spell
Cast Time: 2 sec
Cooldown Time: 20 sec
  • Deals 73.3 to 110 Fire Damage
  • Your Hits cannot Stun enemies
  • base skill can be avoided by dodge roll [1]
  • base skill can be blocked [1]
  • base skill effect duration [3000]
  • black star laser turn limit per second [0]
  • monster penalty against minions damage +% final vs player minions [-60]
  • spell maximum action distance +% [-40]
  • Deals 80.35 to 120.5 Fire Damage
Variants 19112, 50406, 62579
V

Vaal Sun Apparition Laser Cold

VaalSunApparitionLaserCold

Spell

Spell
Cast Time: 2 sec
Cooldown Time: 20 sec
  • Deals 80.35 to 120.5 Cold Damage
  • Your Hits cannot Stun enemies
  • base skill can be avoided by dodge roll [1]
  • base skill can be blocked [1]
  • base skill effect duration [3000]
  • black star laser turn limit per second [0]
  • monster penalty against minions damage +% final vs player minions [-60]
  • spell maximum action distance +% [-40]
Variants 62579

Related pages

7

Database variants

3
Record IDStatusRarityVariant typeLifeDamageAreas
19112DetailedNormalSun Vaal Apparition200%200%Temple of Kopec, The Ziggurat Refuge
50406DetailedNormalSun Vaal Apparition200%200%Not recorded
62579DetailedNormalSun Vaal Apparition200%200%Not recorded