AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 48-72
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 20366- Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
- Shield Charge
- Base Damage: 48-72
- Critical Hit Chance: 5%
- Attack Damage: 101%
- Attack Time: 1.5 sec
- Deals 1% more Attack damage
- 176% increased Movement Speed
- Cannot deal Critical Hits
- ignores proximity shield [1]
- shield charge continue past target [1]
- shield charge end slide distance [32]
- shield charge end slide speed [33]
- shield charge end slide wait for animation [1]
- shield charge extra distance [10]
- shield charge remove stun and knockback [1]
Variants 20366