AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 133-200
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Base Damage: 204-306
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 29621, 47852TriggerableSpellDamageAttackInPlace
- Triggerable, Spell, Damage, AttackInPlace
- Critical Hit Chance: 5%
- Cast Time: 1 sec
- Deals 267.8 to 401.8 Physical Damage
- action attack or cast time uses animation length [1]
- is area damage [1]
Variants 55482Skill reference: Fireball
SpellProjectileProjectilesFromUserTriggerableDamageAttackInPlace
- Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
- Cast Time: 1 sec
- Deals 143.5 to 143.5 Fire Damage
- action attack or cast time uses animation length [1]
- base is projectile [1]
- check for targets between initiator and projectile source [1]
- monster projectile variation [1067]
- projectile uses contact position [1]
- spell maximum action distance +% [-40]
- use scaled contact offset [1]
- Deals 218.2 to 218.2 Fire Damage
Variants 29621, 47852- Spell, Area, Fire, Channel, AreaSpell, AttackInPlace
- Cast Time: 1 sec
- 10% increased Fire Damage taken
- Deals 181.8 Fire damage per second
- 20% increased beam length
- action attack or cast time uses animation length [1]
- base secondary skill effect duration [750]
- base skill effect duration [3000]
- channel skill end animation duration override ms [1500]
- fire beam charge up time ms [900]
- fire beam prioritise players for targeting [1]
- fire beam rotation speed +% [-70]
- monster penalty against minions damage +% final vs player minions [-70]
- spell maximum action distance +% [-35]
- Deals 276.4 Fire damage per second
Variants 29621, 47852