Passive skill tree / notable
Hindering Obstacles
Hindering Obstacles is a notable on the Path of Exile 2 passive skill tree.Effect
2 lines- Debuffs inflicted by Hazards have 30% increased Slow Magnitude
- 30% increased Hazard Immobilisation buildup
Instilling recipe
Exact orderAllocate Hindering Obstacles on an eligible item by placing these three regular Liquid Emotions into the Instilling bench in this order.
Direct tree connections
3Nearby major passives
12notable / 2 edgesDelayed Danger30% increased Hazard Durationnotable / 2 edgesWidespread Coverage50% increased Hazard Area of Effectnotable / 5 edgesHunter's Talisman+1 Charm Slotnotable / 6 edgesAvoiding Deflection-5% to amount of Damage Prevented by Deflectionnotable / 6 edgesLucky Rabbit Foot30% increased Damage while you have an active Charmnotable / 6 edgesWoodland AspectCharms applied to you have 25% increased Effectnotable / 7 edgesThe Spring Hare20% chance for Damage of Enemies Hitting you to be Unluckykeystone / 7 edgesDance with Death25% more Skill Speed while Off Hand is empty and you have a One-Handed Martial Weapon equipped in your Main Handnotable / 7 edgesSuffusion30% increased amount of Mana Leechednotable / 7 edgesInevitable Rupture10% chance for Attack Hits to apply ten Incisionnotable / 7 edgesTime ManipulationDebuffs you inflict have 10% increased Slow Magnitudenotable / 7 edgesMarked for DeathCulling Strike against Enemies you Mark
Similar effects
8notable / debuffs, slow, magnitudeChronomancy20% increased Skill Effect Durationnotable / debuffs, slow, magnitudeConstrictingDebuffs you inflict have 5% increased Slow Magnitudenotable / debuffs, slow, magnitudeHindered Capabilities30% increased Damage with Hits against Hindered Enemiesnotable / debuffs, slow, magnitudeTime ManipulationDebuffs you inflict have 10% increased Slow Magnitudenotable / magnitude, buildupAffliction Enforcer40% increased Flammability Magnitudenotable / magnitude, inflictedCut to the BoneBreak Armour on Critical Hit with Spells equal to 10% of Physical Damage dealtnotable / inflicted, magnitudeDeteriorationDamaging Ailments Cannot Be inflicted on you while you already have onenotable / magnitude, buildupEmboldened Avatar50% increased Flammability Magnitude


