Passive skill tree / notable
Marked for Death
Marked for Death is a notable on the Path of Exile 2 passive skill tree.Effect
1 line- Culling Strike against Enemies you Mark
Instilling recipe
Exact orderAllocate Marked for Death on an eligible item by placing these three regular Liquid Emotions into the Instilling bench in this order.
Direct tree connections
2Nearby major passives
15notable / 2 edgesMarked Agility60% increased Mana Cost Efficiency of Marksnotable / 2 edgesMarked for SicknessEnemies you Mark have 10% reduced Accuracy Ratingkeystone / 6 edgesDance with Death25% more Skill Speed while Off Hand is empty and you have a One-Handed Martial Weapon equipped in your Main Handnotable / 6 edgesInevitable Rupture10% chance for Attack Hits to apply ten Incisionnotable / 6 edgesHunter's Talisman+1 Charm Slotnotable / 6 edgesEnduring Deflection20% increased Evasion Ratingnotable / 7 edgesBond of the Ape12% increased Area of Effectnotable / 7 edgesThe Spring Hare20% chance for Damage of Enemies Hitting you to be Unluckynotable / 7 edgesPressure Points35% increased Stun Buildupnotable / 7 edgesThousand CutsEnemies you apply Incision to take 2% increased Physical Damage per Incisionnotable / 7 edgesDelayed Danger30% increased Hazard Durationnotable / 7 edgesAvoiding Deflection-5% to amount of Damage Prevented by Deflectionnotable / 7 edgesLucky Rabbit Foot30% increased Damage while you have an active Charmnotable / 7 edgesHindering ObstaclesDebuffs inflicted by Hazards have 30% increased Slow Magnitudenotable / 7 edgesWoodland AspectCharms applied to you have 25% increased Effect
Similar effects
8notable / culling, strike, againstCull the Hordes40% increased Culling Strike Threshold against Rare or Unique Enemiesnotable / culling, strike, againstFinish Them40% increased Culling Strike Threshold against Immobilised Enemiesnotable / against, enemies, youBleeding Out+250 to Accuracy against Bleeding Enemiesnotable / against, enemies, youCrippling Toxins25% chance for Attacks to Maim on Hit against Poisoned Enemiesnotable / you, against, enemiesDecrepifying Curse20% increased duration of Ailments you inflict against Cursed Enemiesnotable / against, enemies, youFirst Sting30% chance to Poison on Hit against Enemies that are not Poisonednotable / against, enemies, youHarmonic Generator15% increased Critical Hit Chance against Shocked Enemiesnotable / enemies, culling, strikeHeavy ContactHits that Heavy Stun Enemies have Culling Strike


