PoE2 gem tool

Support Finder

Choose a skill to find support gems, or choose a support to find compatible skills.
ExpeditionRunewordHazard

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Conductive Runes

Spend Runic Ward to create a number of Hazardous Runes in a cone in front of you, which arm after a time. After arming, these Runes will activate when enemies step on them, exploding to deal Attack damage that is not based on your Weapon's damage and apply Electrocution buildup.
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Source recommendations

Recommended support gems

14

These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.

Innervate
InnervateRecommendation tier 1Also listed as compatible
RearmSupport
Rearm IRecommendation tier 3Also listed as compatible
RearmSupport
Rearm IIRecommendation tier 5Also listed as compatible

Explicit compatibility

Compatible support gems

218

218 support gems, page 4 of 5

WalkeroftheWilds
Oisín's OathMana Leech

Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.

LineageSpellSupport
Requirements
+5 Int, Level 65
OlrothsHubris
Olroth's HubrisRunic Infusion

Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical and Cold damage based on their Runic Ward cost, in addition to causing Physical damage to Contribute to Freeze buildup. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost.

LineageSupport
Requirements
Level 65
IncreaseLimitSupport
Overabundance IOverabundance · Tier 1

Supports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".

Support
Requirements
+5 Dex
IncreaseLimitSupport
Overabundance IIOverabundance · Tier 4

Supports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".

Support
Requirements
+5 Dex
IncreaseLimitSupport
Overabundance IIIOverabundance

Supports Skills which have a Limit, doubling that Limit, but Cursing yourself on Supported Skill use. Only applies to restrictions that use the word "Limit". Cannot support Persistent Skills.

CurseSupport
Requirements
+5 Dex
OverchargeSupport
OverchargeOvercharge · Tier 4

Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.

LightningSupport
Requirements
+5 Dex
OverextendSupport
OverextendOverextend

Supports Attack Skills you use yourself. Supported Skills deal more Damage with Critical Hits, but Critically Hitting an Enemy with them will Daze you for a short time.

AttackSupport
Requirements
+5 Dex
ReachSupport
OverreachIncreased Area of Effect · Tier 2

Supports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.

AoEAttackSupport
Requirements
+5 Dex
PinSupport
Pin IPin · Tier 1

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.

PhysicalSupport
Requirements
+5 Dex
PinSupport
Pin IIPin · Tier 2

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.

PhysicalSupport
Requirements
+5 Dex
PinSupport
Pin IIIPin · Tier 5

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.

PhysicalSupport
Requirements
+5 Dex
PinpointCriticalSupport
Pinpoint CriticalPinpoint Critical · Tier 2

Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.

Support
Requirements
+5 Int
ChanceToPoisonSupport
Poison IPoison · Tier 1

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

ChaosSupport
Requirements
+5 Dex
ChanceToPoisonSupport
Poison IIPoison · Tier 3

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

ChaosSupport
Requirements
+5 Dex
ChanceToPoisonSupport
Poison IIIPoison · Tier 5

Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.

ChaosSupport
Requirements
+5 Dex
StripAwaySupport
Potent ExposurePotent Exposure · Tier 2

Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.

SpellSupport
Requirements
+5 Int
StunningMagic
Practical Magic IPractical Magic · Tier 3

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

DurationSpellSupport
Requirements
+5 Int
StunningMagic
Practical Magic IIPractical Magic · Tier 5

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

DurationSpellSupport
Requirements
+5 Int
ProfanitySupport
Profanity IProfanity · Tier 1

Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do.

ChaosSupport
Requirements
+5 Int
ProfanitySupport
Profanity IIProfanity · Tier 5

Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed.

ChaosSupport
Requirements
+5 Int
MoreDurationSupport
Prolonged Duration IProlonged Duration · Tier 1

Supports any skill that has a duration, making that duration longer.

DurationSupport
Requirements
+5 Str
MoreDurationSupport
Prolonged Duration IIProlonged Duration · Tier 3

Supports any skill that has a duration, making that duration longer.

DurationSupport
Requirements
+5 Str
PrototypeSeventeen

Supports non-Channelling skill you use yourself that Hits enemies, causing it to gain Critical Hit chance based on Rage, but also remove all Rage upon Critically Hitting.

LineageSupport
Requirements
Level 65
RageforgedSupport
Rageforged IRageforged · Tier 4

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.

Support
Requirements
+5 Str
RageforgedSupport
Rageforged IIRageforged · Tier 5

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.

Support
Requirements
+5 Str
Rakiata
Rakiata's FlowRakiata's Flow

Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.

LineageSupport
Requirements
+5 Dex, Level 65
FasterAttack
Rapid Attacks IRapid Attacks · Tier 1

Supports Attacks, causing them to Attack faster.

AttackSupport
Requirements
+5 Dex
FasterAttack
Rapid Attacks IIRapid Attacks · Tier 4

Supports Attacks, causing them to Attack faster.

AttackSupport
Requirements
+5 Dex
FasterAttack
Rapid Attacks IIIRapid Attacks · Tier 5

Supports Attacks, causing them to Attack faster at the cost of Damage.

AttackSupport
Requirements
+5 Dex
RearmSupport
Rearm IRearm · Tier 3

Supports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering.

HazardSupport
Requirements
+5 Dex
RearmSupport
Rearm IIRearm · Tier 5

Supports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering.

HazardSupport
Requirements
+5 Dex
Rigwald
Rigwald's FerocityRigwald's Ferocity

Supports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.

AttackLineageSupport
Requirements
+5 Dex, Level 65
TempestTempoSupport
Rising TempestRising Tempest · Tier 2

Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.

Support
Requirements
+5 Int
BlankWhiteSupport
Runeforged BladesSupport Gems

Supports Attacks you use yourself, causing them to Consume Fully Broken Armour on enemies to fire a nova of runic Projectiles at the cost of Runic Ward. The Projectiles cannot Hit the enemy from which they originated. Cannot support skills that Consume Broken Armour.

AttackPayoffProjectileSupportTrigger
ExpeditionRunicExtraction
Runic ExtractionRunic Extraction

Supports any Skill that deals damage. Enemies you kill with supported Skills have a chance to drop a Verisium Infusion Remnant.

RemnantSupport
ExpeditionRunicInfusion
Runic InfusionRunic Infusion

Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical damage based on their Runic Ward cost. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost.

AttackPhysicalSupport
RuptureSupport
RuptureRupture · Tier 3

Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.

PhysicalSupport
Requirements
+5 Str
RustedSpikesSupport
Rusted SpikesRusted Spikes

Supports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.

Support
Requirements
+5 Str
ExpeditionScouringFlame
Scouring FlameSearing Flame

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but the skill to gain a Runic Ward cost.

FireSupport
SearingFlameSupport
Searing Flame ISearing Flame · Tier 3

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.

FireSupport
Requirements
+5 Str
SearingFlameSupport
Searing Flame IISearing Flame · Tier 4

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.

FireSupport
Requirements
+5 Str
ConductionSupport
ShockShock · Tier 1

Supports any skill that Hits enemies, making it more likely to Shock.

LightningSupport
Requirements
+5 Dex
ShockingProliferationSupport
Shock ConductionShock Conduction · Tier 2

Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.

AoELightningSupport
Requirements
+5 Int
ShockingProliferationSupport
Shock Conduction IIShock Conduction

Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy. Always Shocks enemies which are Drenched.

AoELightningSupport
Requirements
+5 Int
ShockSiphonSupport
Shock SiphonShock Siphon

Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.

LightningSupport
Requirements
+5 Int
EncumberanceSupport
Slow PotencyEncumbrance · Tier 1

Supports any skill, causing inflicted Slows to be more powerful.

SpellSupport
Requirements
+5 Dex
ManaOnCull
Soul DrainSoul Drain · Tier 3

Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.

Support
Requirements
+5 Dex
GroundingShocksSupport
Static ShocksStatic Shocks · Tier 3

Supports Skills which can Hit enemies. Shocking an enemy with Hits from Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.

AoEDurationLightningSpellSupportSustainedTrigger
Requirements
+5 Int