PoE2 gem tool
Support Finder
Choose a skill to find support gems, or choose a support to find compatible skills.Selected skill
Rolling Magma
Shapeshift into a Wyvern and lob a ball of magma that deals area damage as it hits the ground. The skill Chains, bouncing forward to deal damage multiple times. Impacts on Molten Fissures or Volcanos will activate them as though they were Slammed.Source recommendations
Recommended support gems
These are recommendations on the selected skill's source page. They remain separate from the explicit compatibility list below.
Explicit compatibility
Compatible support gems
239 support gems, page 5 of 5
Supports any Skill which creates Projectiles, causing those Projectiles to Chain when impacting terrain, at the cost of any additional Projectiles, as well as causing them to always Pierce.
- Requirements
- +5 Dex
Supports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.
- Requirements
- +5 Dex, Level 65
Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.
- Requirements
- +5 Int
Supports Attacks you use yourself, causing them to Consume Fully Broken Armour on enemies to fire a nova of runic Projectiles at the cost of Runic Ward. The Projectiles cannot Hit the enemy from which they originated. Cannot support skills that Consume Broken Armour.
Supports any Skill that deals damage. Enemies you kill with supported Skills have a chance to drop a Verisium Infusion Remnant.
Supports Attacks you use or Trigger yourself, causing them to cost Runic Ward to use but deal additional Physical damage based on their Runic Ward cost. Cannot Support Channelling Skills, Sustained Skills, or Skills without a cost.
Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.
- Requirements
- +5 Str
Supports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.
- Requirements
- +5 Str
Supports Attack Skills you use yourself which fire Projectiles, Sealing them over time. The Seals are broken when used, causing additional Projectiles to be fired. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or which already gain Seals.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but the skill to gain a Runic Ward cost.
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
- Requirements
- +5 Str
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
- Requirements
- +5 Str
Supports any skill that Hits enemies, making it more likely to Shock.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.
- Requirements
- +5 Int
Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy. Always Shocks enemies which are Drenched.
- Requirements
- +5 Int
Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.
- Requirements
- +5 Int
Supports any skill, causing inflicted Slows to be more powerful.
- Requirements
- +5 Dex
Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.
- Requirements
- +5 Dex
Supports Skills which can Hit enemies. Shocking an enemy with Hits from Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.
- Requirements
- +5 Int
Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.
- Requirements
- +5 Str
Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.
- Requirements
- +5 Str
Supports Projectile Skills and Skills which can Chain. Supported Skills always Chain when initially Hitting a Shocked Enemy, but cannot themselves inflict Shock. Does not support Skills which cannot Chain.
- Requirements
- +5 Dex
Supports any skill that Hits enemies. Enemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as well as Fire damage.
- Requirements
- +5 Int
Supports any skill that Hits Enemies, causing it to build up Stun more quickly.
- Requirements
- +5 Str
Supports any skill that Hits Enemies, causing it to build up Stun more quickly.
- Requirements
- +5 Str
Supports any skill that Hits Enemies, causing it to build up Stun significantly more quickly, at the cost of Damage.
- Requirements
- +5 Str
Supports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.
- Requirements
- +5 Int
Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
- Requirements
- +5 Dex
Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
- Requirements
- +5 Dex
Supports any skill that deals damage, causing effects with a duration of one second or less to deal more non-Ailment damage over time.
- Requirements
- +5 Dex
Supports Skills which can cause Damaging Hits. Poison inflicted with Supported Skills deals Damage faster the higher your Rage.
- Requirements
- +5 Dex, Level 65
Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage for a short time.
- Requirements
- +5 Int
Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage and grants an increased chance to Shock for a short time.
- Requirements
- +5 Int
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup.
- Requirements
- +5 Dex, Level 65
Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
- Requirements
- +5 Str, Level 65
Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
- Requirements
- +5 Str, Level 65
Supports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
- Requirements
- +5 Str, Level 65
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.
- Requirements
- +5 Str, Level 65
Supports any Skill that can deal damage, causing it to deal more damage for each different Command Skill you have used in the past few seconds. Cannot modify the Skills of Minions.
- Requirements
- +5 Int, Level 65
Supports Skills you use yourself which can Hit Enemies. Supported Skills Gain a percentage of their Damage as Cold Damage when you destroy Ice Crystals.
- Requirements
- +5 Int
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills grant Volatility on Critical Hit.
- Requirements
- +5 Int
Supports Projectile Attack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage.
- Requirements
- +5 Dex

Supports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder.
- Requirements
- Level 65
Supports any skill that Hits enemies, Spreading Ignites it inflicts to nearby enemies after a delay.
- Requirements
- +5 Int
Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.
- Requirements
- +5 Int
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites.
- Requirements
- +5 Str, Level 65
Supports Attacks and Warcries you use yourself. Supported Skills gain a Glory requirement, and build Glory when you spend Life on Skills. Supported Skills deal more damage and have significantly increased area of effect.
- Requirements
- +5 Str, Level 65