Fixed numerous bugs related to the player versions of Azmeri Spirit Possessions (created by the Rite of Passage Unique Charm) not using their skills or otherwise not functioning correctly. Player versions of Azmeri Spirit Possession modifiers (created by the Rite of Passage Unique Charm) now deal dramatically more damage and use their skills more frequently. Enemy versions are unchanged.
Unique Charms
Rite of Passage
A Charm that causes the user to be possessed by a rolled Azmeri Spirit for 10-20 seconds. The resulting benefit depends on which Spirit is named on the item.Changed in 0.5
Item effects
2 linesVaal Cultivation Orb
Other Unique ruleRite of Passage is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.
- Target class
- Charms
- Result
- Random Corrupted Unique of the same Item Class
- Exact pool
- Not published as an exhaustive list
The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.
Compare the Vaal Unique modifier pools and the other Unique ruleHow to get Rite of Passage
restricted drop | Drop restrictedRite of Passage has restrictions on where or how it can drop. Drops from monsters possessed by an Azmeri spirit. The types of spirit(s) possessing the monster do not affect the variant of this item dropped.
- Drop
- Enabled
- Restriction
- Restricted
- Orb of Chance
- Not eligible
Vaal Orb outcomes
1 outcomes / 0 enchantmentsVaal Orb can corrupt Rite of Passage. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.
How it works
1 interactionsCharm use grants temporary possession by the rolled Azmeri Spirit, applying that Spirit's effect for 10-20 seconds.
Important details
1- The possessed Spirit is a variable roll.
Patch history
1 changesFixed numerous bugs related to the player versions of Azmeri Spirit Possessions (created by the Rite of Passage Unique Charm) not using their skills or otherwise not functioning correctly. Player versions of Azmeri Spirit Possession modifiers (created by the Rite of Passage Unique Charm) now deal dramatically more damage and use their skills more frequently. Enemy versions are unchanged.



