Trial of the Sekhemas mechanic

Boons and Afflictions

Boons help an active Trial of the Sekhemas run. Afflictions make it harder. Both persist until removed, consumed, or the run ends.
Major Boons
12
Minor Boons
24
Major Afflictions
10
Minor Afflictions
32

How Boons work

3 rules
Positive run effects

Boons can protect or restore Honour, improve rewards and Sacred Water, reveal the map, weaken monsters, reduce Merchant prices, or change the next Boon or Affliction gained.

How to gain them

Boons can be purchased from the Merchant, granted by certain Maraketh Shrines, or produced by another Boon or Pledge.

Major priority

A Major Boon can override a conflicting Minor Affliction. All-Seeing Eye, for example, fully reveals the Trial Map despite the Black, Golden, or Red Smoke Afflictions.

How Afflictions work

3 rules
Negative run effects

Afflictions can reduce Honour recovery, strengthen monsters or traps, restrict Sacred Water, hide map information, change room selection, or block Relics and Boons.

How they are gained

Room choices can apply an Affliction, and some Shrines, Pledges, or other run effects can add or transform one.

Read the combination

Evaluate an Affliction together with the room objective, boss, existing effects, and future route. A penalty that is manageable alone can become a failure condition when combined with another restriction.

All Boons and Afflictions

Search exact effects before choosing a room, Merchant purchase, Shrine, or Pledge.

78 shown

Boons

36 of 36
NameTypeEffectMerchant cost
Ahkeli's GuardMajor BoonYou cannot be Damaged for 1 second after taking Damage from an Enemy HitNot listed
All-Seeing EyeMajor BoonThe Trial Map is fully revealed Note: This overrides the Black, Golden, and Red Smoke afflictions.300-600
Crystal ShardMajor BoonThe next Affliction you gain is converted into a random Minor BoonNot listed
Dekhara's NecklaceMajor BoonYou cannot receive any more Minor AfflictionsNot listed
Earned HonourMajor BoonRestore # of your Honour on room completion Note: This also restores all Life and Mana on room completion.600
Garukhan's FavourMajor BoonIgnore the first Damage taken from an Enemy Hit in each Room (note: this stacks between rooms)Not listed
Holy WaterMajor BoonGain a random Minor Boon when you venerate a Maraketh ShrineNot listed
Imperial SealMajor BoonTraps are Disabled (NOTE: Not all traps are disabled, including some floor traps on Floor 3 and the portal traps on Floor 4)600
Orbala's LeathersMajor BoonUpon reaching 0 Honour, revive once with 50% less HonourNot listed
RaincallerMajor BoonSacred Water found is doubledNot listed
ReparationsMajor BoonGain 2 Sacred Water when you take Damage from an Enemy HitNot listed
Sekhema's CloakMajor BoonUpon reaching 0 Life, revive once with Full HonourNot listed
Adrenaline VialMinor BoonRestore 30% of your Honour on entering a Boss Room220-320
Assassin's BladeMinor BoonThe next 10 non-Boss Monsters you Hit are killed instantly220-420
Balbala's GiftMinor BoonYour next purchase from the Merchant has no cost280-320
Black PearlMinor BoonTraps deal 50% less damage280-320
Diverted RiverMinor BoonSacred Water found on this floor is doubled220-360
Enchanted UrnMinor Boon30% increased Effect of your Non-Unique Relics220
Flooding RiversMinor Boon50% more Sacred Water found220-420
Fountain of YouthMinor BoonRestore #(2.5%?) of your Honour when you venerate a Maraketh Shrine280-420
Fright MaskMinor BoonMonsters deal 20% less damage220-320
Glowing OrbMinor BoonThe next time you go below 20% of Maximum Life, restore all Life, Energy Shield and 50% of Honour160-420
Hare FootMinor Boon40% increased Movement Speed320
Honoured ChallengerMinor Boon50% increased Honour restored220-420
Lustrous LacquerMinor BoonYou have 50% more Defences220-360
Lustrous PearlMinor BoonTraps are slower280-360
Mirror of FortuneMinor BoonThe next Key you pick up is duplicated360
Moment's PeaceMinor BoonYou cannot be Damaged until you complete the next room220-320
Orbala StatuetteMinor BoonYou have 25% more Maximum Life280-360
Ornate DaggerMinor BoonYou and your minions deal 50% more Damage220-360
Sanguine VialMinor BoonMonsters have 30% less Maximum Life220-420
Silver ChaliceMinor BoonThe next Minor Boon you gain is converted into a random Major BoonNot listed
Silver TongueMinor Boon50% reduced Merchant prices280-320
Scrying CrystalMinor BoonYou can see an additional room ahead on the Trial Map280-420
Upward PathMinor BoonYour Sacred Water found is increased by 10% on room completion (removed when you purchase something from the Merchant)280
Viscous IchorMinor BoonMonsters have 15% reduced Action Speed220-360

Afflictions

42 of 42
NameTypeEffectMerchant cost
Branded BalbalakhMajor AfflictionCannot restore HonourNot applicable
Corrosive ConcoctionMajor AfflictionYou have no defencesNot applicable
Deadly SnareMajor AfflictionTraps deal Triple DamageNot applicable
Death TollMajor AfflictionTake # Physical Damage after completing 8 rooms (Note: this affliction is removed after it activates)Not applicable
Ghastly ScytheMajor AfflictionLosing Honour ends the Trial (removed after 3 rooms)Not applicable
Glass ShardMajor AfflictionThe next Boon you gain is converted into a random Minor AfflictionNot applicable
Orb of NegationMajor AfflictionNon-Unique Relics have no EffectNot applicable
Unassuming BrickMajor AfflictionYou cannot gain any more BoonsNot applicable
Unquenched ThirstMajor AfflictionYou cannot gain Sacred WaterNot applicable
Veiled SightMajor AfflictionRooms are unknown on the Trial MapNot applicable
Black SmokeMinor AfflictionYou can see one fewer room ahead on the Trial MapNot applicable
Blunt SwordMinor AfflictionYou and your Minions deal 40% less DamageNot applicable
Chains of BindingMinor AfflictionMonsters inflict Binding Chains on hitNot applicable
Chiselled StoneMinor AfflictionMonsters Petrify on HitNot applicable
Costly AidMinor AfflictionGain a random Minor Affliction when you venerate a Maraketh ShrineNot applicable
Dark PitMinor AfflictionTraps deal 100% increased DamageNot applicable
Deceptive MirrorMinor AfflictionYou are not always taken to the room you selectNot applicable
Dishonoured TattooMinor Affliction100% increased Damage Taken while on Low LifeNot applicable
Fiendish WingsMinor AfflictionMonsters' Action Speed cannot be slowed below base Monsters have 25% increased Attack, Cast, and Movement speedNot applicable
Forgotten TraditionsMinor Affliction50% reduced Effect of your Non-Unique RelicsNot applicable
Golden SmokeMinor AfflictionRewards are unknown on the Trial MapNot applicable
HaemorrhageMinor AfflictionYou cannot restore Honour (removed after killing the next Boss)Not applicable
Honed ClawsMinor AfflictionMonsters deal 30% more DamageNot applicable
Hungry FangsMinor AfflictionMonsters remove 3% of your Life, Mana, and Energy Shield on HitNot applicable
Iron ManaclesMinor AfflictionYou have no EvasionNot applicable
Leaking WaterskinMinor AfflictionLose 20 Sacred Water when you take Damage from an Enemy HitNot applicable
Low RiversMinor Affliction50% less Sacred Water foundNot applicable
Purple SmokeMinor AfflictionAfflictions are unknown on the Trial MapNot applicable
Rapid QuicksandMinor AfflictionTraps are fasterNot applicable
Red SmokeMinor AfflictionRoom types are unknown on the Trial MapNot applicable
Sharpened ArrowheadMinor AfflictionYou have no ArmourNot applicable
Shattered ShieldMinor AfflictionYou have 50% less Energy ShieldNot applicable
Spiked ExitMinor AfflictionTake 25 Physical Damage upon Room CompletionNot applicable
Spiked ShellMinor AfflictionMonsters have 50% increased Maximum LifeNot applicable
Suspected SympathiserMinor Affliction50% reduced Honour restoredNot applicable
Tattered BlindfoldMinor Affliction90% reduced Light Radius Minimap is hiddenNot applicable
Trade TariffMinor Affliction50% increased Merchant pricesNot applicable
Tradition's DemandMinor AfflictionThe Merchant only offers one choiceNot applicable
UntouchableMinor AfflictionYou are Cursed with EnfeebleNot applicable
Weakened FleshMinor Affliction25% less Maximum HonourNot applicable
Winter DroughtMinor AfflictionLose all Sacred Water on floor completionNot applicable
Worn SandalsMinor Affliction30% less Movement Speed if you've been Hit by an Enemy RecentlyNot applicable