AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 345-518
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Base Damage: 235-353
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 26750, 50294, 59379, 59509- Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
- Cast Time: 1 sec
- Deals 265.7 Chaos damage per second
- active skill area of effect radius +% final [-50]
- base skill effect duration [4000]
- ground caustic art variation [1029]
- monster penalty against minions damage +% final vs player minions [200]
- Deals 182.2 Chaos damage per second
Variants 26750, 50294, 59379, 59509Skill reference: Leap Slam
AttackMovementAttackInPlace
- Attack, Movement, AttackInPlace
- Dash
- Base Damage: 345-518
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Cooldown Time: 10 sec
- Base Damage: 235-353
- Cannot be Stunned
- action attack or cast time uses animation length [1]
- leap slam minimum distance [30]
- skill cannot be interrupted [1]
- skill maximum travel distance [60]
- spell maximum action distance +% [-35]
- walk emerge extra distance [-5]
Variants 26750, 50294, 59379, 59509Spell
- Spell
- Cast Time: 2.5 sec
- Cooldown Time: 12.5 sec
- action attack or cast time uses animation length [1]
- spell maximum action distance +% [-50]
Variants 26750, 50294, 59379, 59509Spell
- Spell
- Cast Time: 2.5 sec
- Cooldown Time: 12.5 sec
- action attack or cast time uses animation length [1]
- spell maximum action distance +% [-50]
Variants 26750, 50294, 59379, 59509Skill reference: Leap Slam
TriggerableAttackAttackInPlace
- Triggerable, Attack, AttackInPlace
- Base Damage: 345-518
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Base Damage: 235-353
- action attack or cast time uses animation length [1]
- is area damage [1]
Variants 26750, 50294, 59379, 59509TriggerableSpellDamageAttackInPlace
- Triggerable, Spell, Damage, AttackInPlace
- Cast Time: 1 sec
- action attack or cast time uses animation length [1]
- is area damage [1]
Variants 26750, 50294, 59379, 59509TriggerableSpellDamageAttackInPlace
- Triggerable, Spell, Damage, AttackInPlace
- Cast Time: 1 sec
- Deals 61.22 to 91.83 Physical Damage
- 50% chance to Poison on Hit
- action attack or cast time uses animation length [1]
- is area damage [1]
- Deals 41.97 to 62.95 Physical Damage
Variants 26750, 50294, 59379, 59509TriggerableSpellDamageAttackInPlace
- Triggerable, Spell, Damage, AttackInPlace
- Critical Hit Chance: 5%
- Cast Time: 1 sec
- Deals 76.52 to 114.8 Fire Damage
- action attack or cast time uses animation length [1]
- base chance to ignite % [200]
- is area damage [1]
- Deals 52.46 to 78.69 Fire Damage
Variants 26750, 50294, 59379, 59509AttackRangedAttackMirageArcherCanUseProjectileProjectilesFromUserDamageTriggerableAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
- Base Damage: 345-518
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- Base Damage: 235-353
- Number of Projectiles cannot be modified
- Pierces all Targets
- Fires +1 Projectiles
- action attack or cast time uses animation length [1]
- ballistic projectiles always bounce [1]
- base deal no damage [1]
- base deal no damage over time [1]
- base is projectile [1]
- maintain projectile direction when using contact position [1]
- monster projectile variation [1146]
- projectile ballistic angle from reference event [1]
- projectile spread radius [2]
- projectile uses contact position [1]
- spell maximum action distance +% [-30]
Variants 26750, 50294, 59379, 59509TriggerableAttackInPlaceSpell
- Triggerable, AttackInPlace, Spell
- Cast Time: 1 sec
- action attack or cast time uses animation length [1]
Variants 26750, 50294, 59379, 59509