AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 537-805
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- action attack or cast time uses animation length [1]
- monster breaks brequel npc concentration [2]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 1480TriggerableAttackAttackInPlace
- Triggerable, Attack, AttackInPlace
- Base Damage: 537-805
- Critical Hit Chance: 5%
- Attack Damage: 150%
- Attack Time: 1.5 sec
- Cooldown Time: 5 sec
- Deals 50% more Attack damage
- Maim on Hit
- action attack or cast time uses animation length [1]
- attack maximum action distance + [30]
- corrupted blood on hit % average damage to deal per minute per stack [100]
- corrupted blood on hit duration [10000]
- corrupted blood on hit num stacks [1]
- is area damage [1]
- monster breaks brequel npc concentration [1]
Variants 1480TriggerableAttackAttackInPlace
- Triggerable, Attack, AttackInPlace
- Base Damage: 537-805
- Critical Hit Chance: 5%
- Attack Time: 1.5 sec
- 200% increased Stun Duration on enemies
- 1000% increased Stun buildup
- is area damage [1]
Variants 1480