AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 10-15
- Critical Hit Chance: 5%
- Attack Time: 1.455 sec
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 42397Skill reference: Shield Charge
- Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
- Shield Charge
- Base Damage: 10-15
- Critical Hit Chance: 5%
- Attack Time: 1.455 sec
- Cooldown Time: 5 sec
- 15% increased Attack Speed
- 50% increased Stun Threshold reduction on enemies at Maximum charge distance
- 20% more Damage with Hits at Maximum Charge Distance
- 50% increased Movement Speed
- ignores proximity shield [1]
- shield charge extra distance [15]
Variants 42397