PoE2 gem database
Skills and support gems
Find active skills, persistent skills, and supports by name, tag, or mechanic.- Skill gems
- 406
- Support gems
- 556

Blindside
Supports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.
Support
Bloodlust
Supports Melee Attacks, causing them to deal more damage against Bleeding enemies, but preventing them from inflicting Bleeding.
Support, Attack, Melee, Physical
Bone Shrapnel
Bone Shrapnel is a support gem.
Support, AoE, Trigger, Physical
Boundless Energy I
Supports Meta Skills. Supported Skills generate Energy significantly faster.
Support
Boundless Energy II
Supports Meta Skills. Supported Skills generate Energy significantly faster.
Support
Bounty I
Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.
Support
Bounty II
Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.
Support
Brambleslam
Supports Slam Skills. Supported Skills create Hazardous Brambles on the ground that activate after a duration. Enemies which come in contact with these thorns take damage and are Maimed. A maximum of 20 Brambles are allowed at one time. Does not modify Skills used by Minions or Totems.
Support, Attack, AoE, Melee, Slam
Branching Fissures I
Supports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.
Support
Branching Fissures II
Supports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.
Support
Breachlord's Amalgam
Supports Lightning or Cold skills you use yourself which fire Projectiles and do not already have cooldowns, adding a cooldown and making the Projectiles return, piercing through targets as they do so.
Support, Lineage, Projectile, Lightning, Cold
Brink I
Supports Melee Attack Skills. Supported Skills build up Heavy Stun more quickly, but cannot themselves Heavy Stun.
Support, Attack, Melee
Brink II
Supports Melee Attack Skills. Supported Skills build up Stun more quickly, but cannot themselves Stun.
Support, Attack, Melee
Brittle Armour
Supports Skills which can Hit enemies. Hits with Supported Skills which Freeze enemies cause Physical damage against them to Break their Armour while they remain Frozen.
Support, Physical, Cold
Brutality I
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
Support, Physical
Brutality II
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
Support, Physical
Brutality III
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.
Support, Physical
Brutus' Brain
Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
Support, Lineage, Minion
Burgeon I
Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.
Support, Channelling
Burgeon II
Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.
Support, Channelling
Burning Inscription
Burning Inscription is a support gem.
Support, AoE, Trigger, Fire
Bursting Plague
Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
Support, AoE, Trigger, Physical, Chaos
Cadence
Supports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.
Support, Attack
Caltrops
Supports Ranged Spear Attacks. Supported Skills create Caltrops when Projectiles they create reach the end of their flight.
Support, Attack, AoE, Projectile, Trigger
Cannibalism I
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Support, Buff, Persistent
Cannibalism II
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Support, Buff, Persistent
Catalysing Elements
Supports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface.
Support, Spell, AoE, Trigger, Lightning
Catha's Brilliance
Supports skills which create Companions, causing enemies near them to be Blinded and Ignited. The damage of the Ignite is based on the Life of the supported Minion.
Support, Lineage, Minion, AoE, Fire
Catharsis
Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition.
Support, Physical, Chaos, Conditional
Chain I
Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.
Support, Projectile, Chaining
Chain II
Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.
Support, Projectile, Chaining
Chain III
Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.
Support, Projectile, Chaining
Chaos Attunement
Supports any skill that deals damage, causing them to Gain Chaos Damage but deal less Damage of other Types.
Support, Chaos
Chaos Mastery
Supports Chaos skills, granting them an additional level. Does not support skills which do not have levels.
Support, Chaos
Chaotic Freeze
Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.
Support, Spell, Chaos
Charge Profusion I
Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.
Support
Charge Profusion II
Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type.
Support
Charged Mark
Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.
Support, Spell, AoE, Trigger, Mark
Charged Shots I
Supports Bow Attacks. Every third shot with Supported Skills restores a portion of its Mana cost and Gains Damage as extra Lightning Damage.
Support, Attack, Projectile
Charged Shots II
Supports Bow Attacks. Every third shot with Supported Skills Gains Damage as extra Lightning Damage.
Support, Attack, Projectile
Cirel's Cultivation
Supports Skills which create Totems, preventing you from having more than one of that Totem but granting significant benefits for Supported Totems based how many allied Totems are near them. Does not Support Skills used by Minions.
Support, Lineage, Totem
Clarity I
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Support, Buff, Persistent
Clarity II
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Support, Buff, Persistent
Clash
Supports Melee Attack Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.
Support, Attack, Melee
Close Combat I
Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.
Support, Attack
Close Combat II
Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.
Support, Attack
Cold Attunement
Supports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.
Support, Cold
Cold Exposure
Supports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.
Support, Cold, Duration
Cold Mastery
Supports Cold skills, granting them an additional level. Does not support skills which do not have levels.
Support, Cold
Cold Penetration
Supports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.
Support, Cold
Combo Finisher I
Supports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal more damage. Cannot support skills which already Combo.
Support, Attack, Melee, Strike, Conditional
Combo Finisher II
Supports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal massively more damage. Cannot support skills which already Combo.
Support, Attack, Melee, Strike, Conditional
Commandment
Supports Minions which have Command Skills. Supported Minions have massively increased cooldown recovery speed for Command Skills they use, but deal no damage with non-Command Skills.
Support, Minion, Command
Commiserate
Supports Skills you use or Trigger yourself, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.
Support
Compressed Duration I
Supports any skill that has a duration making that duration shorter.
Support, Duration
Compressed Duration II
Supports any skill that has a duration making that duration shorter.
Support, Duration
Concentrated Area
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
Support, AoE
Concoct I
Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.
Support
Concoct II
Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.
Support
Concussive Runes
Supports Attacks, causing a Runic Shockwave to erupt under enemies they Heavy Stun. The Shockwave costs Runic Ward, and will not Trigger if you do not have enough Runic Ward.
Support, Attack, AoE, Melee, Slam