PoE2 gem database
Skills and support gems
Find active skills, persistent skills, and supports by name, tag, or mechanic.- Skill gems
- 406
- Support gems
- 556

Overabundance II
Supports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
Support
Overabundance III
Supports Skills which have a Limit, doubling that Limit, but Cursing yourself on Supported Skill use. Only applies to restrictions that use the word "Limit". Cannot support Persistent Skills.
Support, Curse
Overcharge
Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.
Support, Lightning
Overextend
Supports Attack Skills you use yourself. Supported Skills deal more Damage with Critical Hits, but Critically Hitting an Enemy with them will Daze you for a short time.
Support, Attack
Overreach
Supports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.
Support, Attack, AoE
Paquate's Pact
Supports Warcries, Triggering Twisted Pact to inflict Corrupted Blood on enemies in their area of effect., at the cost of your Life.
Support, Lineage, Warcry, Trigger, Physical
Payload
Supports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.
Support, Grenade
Perfected Endurance
Supports skills which have a benefit for Perfect Timing. Supported Skills grant at least one Endurance Charge when Hitting an enemy with Perfect Timing.
Support, Channelling
Perfection
Supports skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Perfection, which is a powerful damage buff. However, failing to execute any Perfect Timing (even with skills not supported by Perfection) will remove all Perfection on you.
Support
Perpetual Charge
Supports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.
Support
Persistent Ground I
Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer.
Support
Persistent Ground II
Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer and only end when their duration expires.
Support
Persistent Ground III
Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires.
Support
Physical Mastery
Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.
Support, Physical
Pierce I
Supports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.
Support, Projectile
Pierce II
Supports Projectile skills, making their Projectiles Pierce an enemy.
Support, Projectile
Pierce III
Supports Projectile skills, making their Projectiles Pierce an unlimited number of enemies, losing damage as they do so.
Support, Projectile
Pin I
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.
Support, Physical
Pin II
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.
Support, Physical
Pin III
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.
Support, Physical
Pinpoint Critical
Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.
Support
Poison I
Supports any skill that Hits enemies, giving it a chance to Poison enemies.
Support, Chaos
Poison II
Supports any skill that Hits enemies, giving it a chance to Poison enemies.
Support, Chaos
Poison III
Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.
Support, Chaos
Poison Spores
Supports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy.
Support, Attack, Buff, AoE, Trigger
Potent Exposure
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
Support, Spell
Practical Magic I
Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.
Support, Spell, Duration
Practical Magic II
Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.
Support, Spell, Duration
Practiced Combo
Supports Strike Skills. Supported Skills have a chance to build additional Combo on Hit. Cannot support Skills used by Minions.
Support, Attack, Melee, Strike
Precision I
Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
Support, Buff, Persistent
Precision II
Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
Support, Buff, Persistent
Profanity I
Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do.
Support, Chaos
Profanity II
Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed.
Support, Chaos
Projectile Acceleration I
Supports Projectile skills, making those Projectiles travel faster.
Support, Projectile
Projectile Acceleration II
Supports Projectile skills, making those Projectiles travel faster, and granting them a chance to Pierce Enemies.
Support, Projectile
Projectile Acceleration III
Supports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.
Support, Projectile
Projectile Deceleration I
Supports Projectile skills, making those Projectiles travel more slowly.
Support, Projectile
Projectile Deceleration II
Supports Projectile skills, making those Projectiles travel more slowly.
Support, Projectile
Prolonged Duration I
Supports any skill that has a duration, making that duration longer.
Support, Duration
Prolonged Duration II
Supports any skill that has a duration, making that duration longer.
Support, Duration
Prototype Seventeen
Supports non-Channelling skill you use yourself that Hits enemies, causing it to gain Critical Hit chance based on Rage, but also remove all Rage upon Critically Hitting.
Support, Lineage
Punch Through
Supports Melee Attack Skills. Supported Skills apply Easy Target when Knocking Back Enemies, causing the next Projectile Attack Hit they take to deal increased Damage.
Support, Attack, Melee
Pursuit I
Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage.
Support, Attack, Melee
Pursuit II
Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage.
Support, Attack, Melee
Pursuit III
Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last two seconds, but cannot themselves deal Projectile Damage.
Support, Attack, Melee
Quill Burst
Supports Melee Attack Skills. Supported Skills trigger Quill Burst, which deals your Thorns Damage in an Area around the target struck. Quill Burst can only be triggered on Hit after you've Retaliated with Thorns Damage.
Support, Attack, AoE, Melee, Trigger
Rage I
Supports Melee Attacks, causing them to grant Rage on Hit.
Support, Attack, Melee
Rage II
Supports Melee Attacks, causing them to grant Rage on Hit.
Support, Attack, Melee
Rage III
Supports Melee Attacks, causing them to grant Rage on Hit. Supported Skills have signficantly higher Attack speed while you or supported minion are not at maximum Rage.
Support, Attack, Melee
Rageforged I
Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.
Support
Rageforged II
Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.
Support
Raging Cry
Supports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.
Support, Warcry
Rakiata's Flow
Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.
Support, Lineage
Rapid Attacks I
Supports Attacks, causing them to Attack faster.
Support, Attack
Rapid Attacks II
Supports Attacks, causing them to Attack faster.
Support, Attack
Rapid Attacks III
Supports Attacks, causing them to Attack faster at the cost of Damage.
Support, Attack
Rapid Casting I
Supports Spells, causing them to cast faster.
Support, Spell
Rapid Casting II
Supports Spells, causing them to cast faster.
Support, Spell
Rapid Casting III
Supports Spells, causing them to cast faster for each different Spell you've cast in the last eight seconds.
Support, Spell
Ratha's Assault
Supports Crossbow Ammunition Skills, causing them to load multiple extra bolts and attack faster. Supported Skills cannot reload normally, instead loading bolts when you Dodge.
Support, Lineage, Ammunition, Projectile