Infernalist Ascendancy artwork

Witch Ascendancy

Infernalist

Infernalist trades conventional resources for Infernal Flame, Demon Form, Life reservation, Fire and Ignite scaling, and altered incoming damage types.
You seek power at any cost... and there is no price too high to pay.
Character class
Witch
Path type
Regular
Introduced
0.1.0
Maximum points
8
Ascendancy treeOfficial export 0.5.2
Wiki reviewGame 0.5.4d

Tree identities, effects, connections, and icons come from the official 0.5.2 export. The class corpus was checked 2026-07-30 for game version 0.5.4d.

Gameplay identity

Current official tree

Core mechanics

  • Pyromantic Pact replaces Mana with Infernal Flame, and Seething Body uses high Infernal Flame to maintain Elemental Archon.
  • Demonic Possession grants Demon Form, while Beidat's branches reserve Life to add Energy Shield, Mana, or Spirit from maximum Life.

Important tradeoff

Reaching maximum Infernal Flame deals Fire damage based on maximum Life and Energy Shield, then removes all Infernal Flame.

How to unlock or change

Regular path

Complete an eligible Ascension Trial and use its Ascension device to choose this Ascendancy. To change to another regular Ascendancy for the same character class, complete the required trial tier and refund every allocated Ascendancy passive before using the device again.

Ascendancy passive tree

Official export 0.5.2 | Plan this Ascendancy
11notables
11minor passives
0choice options
2granted skills

Notables and choices

Build-defining passives, choice parents, and their selectable options.

11
PassiveExact effectRequiresUnlocks
  • 20% of Physical Damage taken as Chaos Damage
  • 20% of Lightning Damage taken as Fire Damage
  • 20% of Cold Damage taken as Fire Damage
LifeLife, Life, Life
  • Reserves 25% of Life
  • +1 to Maximum Mana per 6 Maximum Life
LifeEnd of branch
  • Reserves 25% of Life
  • +1 to Maximum Energy Shield per 8 Maximum Life
LifeEnd of branch
  • Reserves 25% of Life
  • +1 to Maximum Spirit per 25 Maximum Life
LifeEnd of branch
  • All Damage from you and Allies in your Presence contributes to Flammability and Ignite Magnitudes
Flammability MagnitudeEnd of branch
Spell DamageSpell Damage
  • Become Ignited when you deal a Critical Hit, taking 15% of your maximum Life and Energy Shield as Fire Damage per second
  • 50% more Critical Damage Bonus
Critical ChanceEnd of branch
Minion LifeEnd of branch
  • Demonflame has no maximum
Spell DamageEnd of branch
  • Maximum Mana is replaced by twice as much Maximum Infernal Flame Gain Infernal Flame instead of spending Mana for Skill costs
  • Take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum
  • Lose all Infernal Flame on reaching maximum Infernal Flame
  • 25% of Infernal Flame lost per second if none was gained in the past 2 seconds
ManaMana
  • Gain Elemental Archon when you cast a Spell while on High Infernal Flame
  • Elemental Archon does not expire while on High Infernal Flame
  • Lose Elemental Archon on reaching maximum Infernal Flame
ManaEnd of branch

Minor passives

Every connecting passive in the current official tree export.

11
PassiveExact effectRequiresUnlocks
MinorCritical Chance
  • 12% increased Critical Hit Chance
Ascendancy startGrinning Immolation
MinorFlammability Magnitude
  • 40% increased Flammability Magnitude
Ascendancy startBringer of Flame
MinorLife
  • 3% increased maximum Life
Ascendancy startAltered Flesh
MinorLife
  • 3% increased maximum Life
Altered FleshBeidat's Will
MinorLife
  • 3% increased maximum Life
Altered FleshBeidat's Gaze
MinorLife
  • 3% increased maximum Life
Altered FleshBeidat's Hand
MinorMana
  • 3% increased maximum Mana
Pyromantic PactSeething Body
MinorMana
  • 3% increased maximum Mana
Ascendancy startPyromantic Pact
MinorMinion Life
  • Minions have 12% increased maximum Life
Ascendancy startLoyal Hellhound
MinorSpell Damage
  • 12% increased Spell Damage
Demonic PossessionMastered Darkness
MinorSpell Damage
  • 12% increased Spell Damage
Ascendancy startDemonic Possession

Granted skills

2

Activate to summon a Reviving Infernal Hound which Ignites enemies near it.

Minion, Companion, Persistent, Fire
Applies
Level
1
  • Minions Ignite Enemies within a radius of 2.5 metres as though dealt Base Fire Damage equal to 20% of Minion's Maximum Life

Shapeshift into a demon, vastly boosting the power of your Spells. You gain Demonflame every second you remain in demon form, causing your Life to be lost at an ever-increasing rate. Maximum 10 Demonflame. Revert to human form if you reach 1 Life, use a Skill that isn't a Spell, or reactivate this Skill.

Shapeshift, Buff
Applies
Level
1
Cost
6 Mana
Cooldown Time
15.00s
  • 12% increased Cast Speed while in Demon Form
  • 0.8 Life Loss per second per Demonflame
  • Deal 3% more Spell damage per Demonflame

Other Witch Ascendancies

4