Adds (10-15) to (18-26) Physical Damage
Weapon class
Bows
Two-handed ranged weapons that fire arrows and can be paired with a quiver.Modifier weights
1Unique Bows
11
WidowhailCrude Bow(150-250)% increased bonuses gained from Equipped Quiver
Quill RainShortbow100% increased Attack Speed
IronboundWarden Bow+(100-150) to Armour
SplinterheartRecurve Bow(120-160)% increased Physical Damage
DoomfletchComposite BowAdds (5-7) to (10-12) Physical Damage
Death's HarpDualstring Bow+(20-25)% to Critical Damage Bonus
SlivertongueZealot BowAdds (40-48) to (65-72) Physical Damage
Fairgraves' CurseArtillery BowAdds (76-98) to (126-193) Fire Damage
Lioneye's GlareHeavy Bow(150-240)% increased Physical Damage
Voltaxic RiftFanatic BowAdds 1 to (300-500) Lightning Damage
PeripheryHeartwood ShortbowAdds (48-59) to (75-97) Fire Damage
Bow base types
34Essence modifiers
Guaranteed modifiers for Magic and Rare items in this item class.
+(124-167) to Accuracy Rating
Adds (1-3) to (55-60) Lightning Damage
Adds (20-24) to (32-37) Fire Damage
(11-13)% increased Attack Speed
Adds (17-20) to (26-32) Cold Damage
+(2.11-2.7)% to Critical Hit Chance
+(17-20) to Strength, Dexterity or Intelligence
Adds (16-24) to (28-42) Physical Damage
+(237-346) to Accuracy Rating
Adds (1-6) to (85-107) Lightning Damage
Adds (35-44) to (56-71) Fire Damage
(14-16)% increased Attack Speed
Adds (31-38) to (47-59) Cold Damage
+(3.11-3.8)% to Critical Hit Chance
+(25-27) to Strength, Dexterity or Intelligence
Adds (4-6) to (7-11) Physical Damage
+(61-84) to Accuracy Rating
Adds 1 to (13-19) Lightning Damage
Adds (4-6) to (7-10) Fire Damage
(8-10)% increased Attack Speed
Adds (3-5) to (6-9) Cold Damage
+(1.51-2.1)% to Critical Hit Chance
+(9-12) to Strength, Dexterity or Intelligence
Mark of the Abyssal Lord
Gain (15-20)% of Damage as Extra Physical Damage
+2 to Level of all Attack Skills
Gain (15-20)% of Damage as Extra Lightning Damage
Gain (15-20)% of Damage as Extra Fire Damage
(20-25)% chance to gain Onslaught on Killing Hits with this Weapon
Gain (15-20)% of Damage as Extra Cold Damage
Related skills
6Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Load your Bow with a volley of enchanted arrows and fire them in a circle as you spin forward, firing directly at targets if possible. Consumes Frenzy Charges to cause the arrows to deal more damage and Chain to other targets. Each target can only be Hit once.
Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.
Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.
Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
Fire an arrow with your Bow.










































