Unique Bows

Death's Harp

Death's Harp is a unique Dualstring Bow focused on Mana and Life. Its defining modifiers are “Gain (12-18) Mana per enemy killed” and “Gain (20-30) Life per enemy killed”.
0.5.4d
Current series

Changed in 0.5

0.5.0
Direct change

The Death's Harp Unique Bow no longer has Bow Attacks Fire 3 Additional Arrows, instead it now has +250-330% Surpassing Chance to Fire an Additional Arrow.

Full patch history

Item effects

5 lines
Implicit+50% Surpassing chance to fire an additional Arrow
01+(20-25)% to Critical Damage Bonus
02Gain (20-30) Life per enemy killed
03Gain (12-18) Mana per enemy killed
04+(250-330)% Surpassing chance to fire an additional Arrow

Vaal Cultivation Orb

Other Unique rule

Death's Harp is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Bows
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get Death's Harp

World drop

Vaal Orb outcomes

4 outcomes / 12 enchantments

Vaal Orb can corrupt Death's Harp. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments12

(10-20)% reduced Attribute RequirementsLocal / Level 1

Bow Attacks fire an additional ArrowGlobal / Level 1

(5-10)% chance to Blind Enemies on hitGlobal / Level 1

(10-15)% chance to Maim on HitGlobal / Level 1

Adds (9-14) to (15-22) Fire DamageLocal / Level 1

Adds (8-12) to (13-19) Cold DamageLocal / Level 1

Adds (1-2) to (29-43) Lightning DamageLocal / Level 1

Adds (7-11) to (12-18) Chaos DamageLocal / Level 1

+(10-15)% to Critical Damage BonusGlobal / Level 1

(6-8)% increased Attack SpeedGlobal / Level 1

(15-25)% increased Physical DamageLocal / Level 1

(20-30)% increased Elemental Damage with AttacksGlobal / Level 1

View every corruption outcome and enchantment

How it works

3 interactions
01
Mana

Gain (12-18) Mana per enemy killed

02
Life

Gain (20-30) Life per enemy killed

03
Projectiles

+(250-330)% Surpassing chance to fire an additional Arrow

Patch history

3 changes
0.5.0
Direct change

The Death's Harp Unique Bow no longer has Bow Attacks Fire 3 Additional Arrows, instead it now has +250-330% Surpassing Chance to Fire an Additional Arrow.

0.3.0
Direct change

The Death's Harp Unique Bow now has +20-25% to Critical Damage Bonus (previously +30-40%). Existing items can be made worse with a Divine Orb.

0.2.0
Direct change

The Death's Harp Unique Bow now has +30-40% to Critical Damage Bonus (previously +50-70%). Existing items can be made worse with a Divine Orb.

Item view