Lioneye's Glare can drop anywhere. It can be chanced.
- Drop
- Enabled
- Restriction
- None
- Orb of Chance
- Eligible
Unique Bows
No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.
Lioneye's Glare is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.
The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.
Compare the Vaal Unique modifier pools and the other Unique ruleLioneye's Glare can drop anywhere. It can be chanced.
Vaal Orb can corrupt Lioneye's Glare. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.
(10-20)% reduced Attribute RequirementsLocal / Level 1
Bow Attacks fire an additional ArrowGlobal / Level 1
(5-10)% chance to Blind Enemies on hitGlobal / Level 1
(10-15)% chance to Maim on HitGlobal / Level 1
Adds (9-14) to (15-22) Fire DamageLocal / Level 1
Adds (8-12) to (13-19) Cold DamageLocal / Level 1
Adds (1-2) to (29-43) Lightning DamageLocal / Level 1
Adds (7-11) to (12-18) Chaos DamageLocal / Level 1
+(10-15)% to Critical Damage BonusGlobal / Level 1
(6-8)% increased Attack SpeedGlobal / Level 1
(15-25)% increased Physical DamageLocal / Level 1
(20-30)% increased Elemental Damage with AttacksGlobal / Level 1
Lioneye's Glare now has "Barrageable Attacks with this Bow Repeat +2 Times If no Enemies are in your Presence" (previously 1 time).