New Unique item: Periphery
Unique Bows
Periphery
Periphery is a unique Heartwood Shortbow focused on Freeze buildup. Its defining modifier is “Elemental Damage from Hits Contributes to Flammability, Ignite, and Chill Magnitudes, Freeze Buildup, and Shock Chance”.Changed in 0.5
Item effects
6 linesVaal Cultivation Orb
Other Unique rulePeriphery is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.
- Target class
- Bows
- Result
- Random Corrupted Unique of the same Item Class
- Exact pool
- Not published as an exhaustive list
The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.
Compare the Vaal Unique modifier pools and the other Unique ruleHow to get Periphery
restricted drop | Drop restrictedPeriphery has restrictions on where or how it can drop. Drops from The Bodach.
- Drop
- Enabled
- Restriction
- Restricted
- Orb of Chance
- Not eligible
Vaal Orb outcomes
4 outcomes / 12 enchantmentsVaal Orb can corrupt Periphery. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.
- The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
- For jewellery, no change. (This outcome is not removed by Omen of Corruption.)
- The item cannot have more sockets than the amount of space the item takes up.
- If the item is socketed with Cadigan's Epiphany, the item cannot gain an augment socket via corruption.
Possible corruption enchantments12
(10-20)% reduced Attribute RequirementsLocal / Level 1
Bow Attacks fire an additional ArrowGlobal / Level 1
(5-10)% chance to Blind Enemies on hitGlobal / Level 1
(10-15)% chance to Maim on HitGlobal / Level 1
Adds (9-14) to (15-22) Fire DamageLocal / Level 1
Adds (8-12) to (13-19) Cold DamageLocal / Level 1
Adds (1-2) to (29-43) Lightning DamageLocal / Level 1
Adds (7-11) to (12-18) Chaos DamageLocal / Level 1
+(10-15)% to Critical Damage BonusGlobal / Level 1
(6-8)% increased Attack SpeedGlobal / Level 1
(15-25)% increased Physical DamageLocal / Level 1
(20-30)% increased Elemental Damage with AttacksGlobal / Level 1
How it works
1 interactionsElemental Damage from Hits Contributes to Flammability, Ignite, and Chill Magnitudes, Freeze Buildup, and Shock Chance
Patch history
1 changesNew Unique item: Periphery





