Unique Bows

Periphery

Periphery is a unique Heartwood Shortbow focused on Freeze buildup. Its defining modifier is “Elemental Damage from Hits Contributes to Flammability, Ignite, and Chill Magnitudes, Freeze Buildup, and Shock Chance”.
0.5.4d
Current series

Changed in 0.5

0.5.0
Direct change

New Unique item: Periphery

Full patch history

Item effects

6 lines
SkillGrants Skill: Azmerian Swarms
01Adds (48-59) to (75-97) Fire Damage
02Adds (35-53) to (65-80) Cold Damage
03Adds (1-8) to (123-152) Lightning Damage
04(8-14)% increased Attack Speed
05Elemental Damage from Hits Contributes to Flammability, Ignite, and Chill Magnitudes, Freeze Buildup, and Shock Chance

Vaal Cultivation Orb

Other Unique rule

Periphery is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Bows
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get Periphery

restricted drop | Drop restricted
restricted drop

Periphery has restrictions on where or how it can drop. Drops from The Bodach.

Drop
Enabled
Restriction
Restricted
Orb of Chance
Not eligible

Vaal Orb outcomes

4 outcomes / 12 enchantments

Vaal Orb can corrupt Periphery. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments12

(10-20)% reduced Attribute RequirementsLocal / Level 1

Bow Attacks fire an additional ArrowGlobal / Level 1

(5-10)% chance to Blind Enemies on hitGlobal / Level 1

(10-15)% chance to Maim on HitGlobal / Level 1

Adds (9-14) to (15-22) Fire DamageLocal / Level 1

Adds (8-12) to (13-19) Cold DamageLocal / Level 1

Adds (1-2) to (29-43) Lightning DamageLocal / Level 1

Adds (7-11) to (12-18) Chaos DamageLocal / Level 1

+(10-15)% to Critical Damage BonusGlobal / Level 1

(6-8)% increased Attack SpeedGlobal / Level 1

(15-25)% increased Physical DamageLocal / Level 1

(20-30)% increased Elemental Damage with AttacksGlobal / Level 1

View every corruption outcome and enchantment

How it works

1 interactions

Patch history

1 changes
0.5.0
Direct change

New Unique item: Periphery

Item view