Unique Helmets

The Black Insignia

The Black Insignia builds Tailwind by landing Critical Hits, at most once each second. Taking a hit removes every Tailwind stack, so its speed reward depends on avoiding incoming hits.
0.5.4d
Current data

Catalog version 0.5.4d

No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.

Item effects

5 lines
01(70-100)% increased Evasion Rating
02(10-20)% increased Rarity of Items found
03+(15-25)% to Lightning Resistance
04Gain Tailwind on Critical Hit, no more than once per second
05Lose all Tailwind when Hit

Vaal Cultivation Orb

Other Unique rule

The Black Insignia is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Helmets
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get The Black Insignia

World drop

Vaal Orb outcomes

4 outcomes / 11 enchantments

Vaal Orb can corrupt The Black Insignia. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments11

(15-25)% increased Evasion RatingLocal / Level 1

(10-20)% reduced Attribute RequirementsLocal / Level 1

+1 to all Minion Skill GemsGlobal / Level 1

+(20-30) SpiritGlobal / Level 1

+1 to Maximum Power ChargesGlobal / Level 1

(15-25)% increased Life Regeneration RateGlobal / Level 1

(20-30)% increased Mana Regeneration RateGlobal / Level 1

+(50-100) to Accuracy RatingGlobal / Level 1

+(1-3)% to Maximum Fire ResistanceGlobal / Level 1

+(1-3)% to Maximum Cold ResistanceGlobal / Level 1

+(1-3)% to Maximum Lightning ResistanceGlobal / Level 1

View every corruption outcome and enchantment

How it works

1 interactions

Important details

1
Item view