AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 373-559
- Critical Hit Chance: 5%
- Attack Time: 1.995 sec
- Base Damage: 340-510
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 30862, 37117, 52960, 60421- Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AttackInPlace
- Base Damage: 373-559
- Critical Hit Chance: 5%
- Attack Time: 1.995 sec
- Base Damage: 340-510
- Pierces all Targets
- action attack or cast time uses animation length [1]
- base is projectile [1]
- number of projectiles override [1]
- projectile uses contact position [1]
- use scaled contact offset [1]
Variants 30862, 37117, 52960, 60421Skill reference: Shield Charge
- Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
- Shield Charge
- Base Damage: 373-559
- Critical Hit Chance: 5%
- Attack Time: 1.995 sec
- Base Damage: 340-510
- 23% increased Movement Speed
- ignores proximity shield [1]
- shield charge continue past target [1]
- shield charge extra distance [10]
Variants 30862, 37117, 52960, 60421- Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
- Table Charge
- Base Damage: 373-559
- Critical Hit Chance: 5%
- Attack Time: 1.995 sec
- Cooldown Time: 10 sec
- Base Damage: 340-510
- ignores proximity shield [1]
- shield charge continue past target [1]
- shield charge extra distance [10]
Variants 30862, 37117, 52960, 60421