Reserves Spirit, is summoned automatically, and returns after its revival timer when killed.
Related: Persistent, Spirit, ReservationMechanic
Minion
Minions are summoned Allies with their own offensive and defensive stats. Player modifiers do not apply to them unless the modifier explicitly affects Minions or Allies, and the player does not count as their own Ally.Catalog version 0.5.4d
No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.
What Minion does
Current rulesFirst identify whether the Minion is Reviving, a Companion, temporary, invulnerable, or Command-only. Then check reservation or upfront cost, limit, duration, revival behavior, and which stats explicitly name Minions or Allies.
- Separate stats
- Minions do not inherit ordinary player offence or defence modifiers. A stat must explicitly affect Minions, Allies, the Minion skill, or an applicable shared mechanic to modify them.
- Reviving Minions
- Persistent Reviving Minions reserve Spirit, heal after avoiding damage, and automatically revive after a delay. Another Reviving Minion death changes the shared revival timer under the current revival rules.
- Temporary Minions
- Temporary Minions normally pay an upfront cost, do not revive after death, and remain until their duration ends, they die, or another explicit limit removes or replaces them.
- Companions
- Companions are a stronger Reviving Minion category. The default limit is one Companion of any type unless another rule explicitly changes that limit.
- Commands
- A Command skill directs a Minion to use its named ability. Command use, cooldown, skill speed, and Minion limits are separate from the Minion's ordinary attacks and passive behavior.
- Totems are separate
- Totems are allied constructs, not Minions. They use skills for the player and use player offensive stats while keeping their own defensive stats.
Minion categories
5 casesUses Reviving Minion rules but has a default global limit of one Companion.
Related: CompanionsUses an upfront cost and does not revive. Its duration and summon limit are independent values.
Related: DurationMay ignore ordinary damage or autonomous combat rules and instead acts through its stated Command behavior.
Related: CommandIs an Ally but not a Minion. Minion modifiers do not apply unless the stat separately includes Totems or Allies.
Rare monster modifiers
2 linked50% of Damage is taken from your Minions before your Life or Energy Shield.
Minions have 25% increased Damage and 50% increased maximum Life.
Limits and exceptions
4 rules- Player Attack Damage, Spell Damage, defences, and other ordinary player stats do not automatically transfer to Minions.
- Ally wording can include Minions, other players, and other allied entities, but the player is not their own Ally.
- Persistent, Reviving, Companion, and temporary are not interchangeable labels. They determine different reservation, limit, duration, and death behavior.
- Totems are not Minions, and Minions are not Remote Skills. Apply the exact entity predicate named by each modifier.













