Unique Quivers

The Lethal Draw

A bow quiver that converts Life Flask recovery into added physical attack damage. Each bow attack attempts to spend a portion of maximum Life Flask charges, so flask capacity and recovery value directly affect its output.
0.5.4d
Current data

Catalog version 0.5.4d

No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.

Item effects

5 lines
ImplicitGain (2-3) Life per Enemy Hit with Attacks
01(5-10)% increased Attack Speed
02Gain 5 Life per Enemy Hit with Attacks
03(15-25)% chance to Pierce an Enemy
04Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to (5-10)% of Flask's Life Recovery amount

Vaal Cultivation Orb

Other Unique rule

The Lethal Draw is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Quivers
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get The Lethal Draw

World drop

Vaal Orb outcomes

4 outcomes / 9 enchantments

Vaal Orb can corrupt The Lethal Draw. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments9

+(20-25) to maximum ManaGlobal / Level 1

Gain (20-25) Life per Enemy KilledGlobal / Level 1

Gain (10-15) Mana per Enemy KilledGlobal / Level 1

(20-30)% chance to Pierce an EnemyGlobal / Level 1

Projectiles have (10-20)% chance to Chain an additional time from terrainGlobal / Level 1

(15-20)% increased Critical Damage BonusGlobal / Level 1

(20-30)% increased DamageGlobal / Level 1

+(50-100) to Accuracy RatingGlobal / Level 1

(4-6)% Increased Skill SpeedGlobal / Level 1

View every corruption outcome and enchantment

How it works

1 interactions
01
Life Flask damage conversion

Bow attacks consume 10% of maximum Life Flask charges when possible and gain physical damage equal to 5-10% of the flask's recovery amount.

Important details

1
  • The added damage requires sufficient Life Flask charges to consume.

Patch history

1 changes
0.4.0
Direct change

The Lethal Draw now has "Bow Attacks Consume 10% Of Your Maximum Life Flask Charges if Possible To Deal Added Physical Damage Equal to 5-10% Of Flask's Life Recovery Amount" (previously 5% of Flask's Life Recovery Amount). Existing items can be updated using a Divine Orb.

Item view