The Atziri's Rule Unique Staff can now roll 10-20% increased Life Cost Efficiency (previously 20-40%).
Unique Vaal Staves
Atziri's Rule
Atziri's Rule is a unique Reflecting Staff focused on Life. Its defining modifiers are “Spells which cost Life Gain (80-120)% of Damage as Extra Physical Damage” and “+(3-5) to Level of all Corrupted Spell Skill Gems”.Changed in 0.5
Mirror of Refraction (granted by the Atziri's Rule unique staff): Now has "Modifiers to Cooldown Recovery Rate also apply to mirror appearance frequency".
Item effects
6 linesCultivation outcomes
4 possible modifiersA Vaal Cultivation Orb can replace up to two existing modifiers on a corrupted copy of Atziri's Rule. The replacement is selected from this item-specific pool; the replaced original lines are not player-selected.
How to get Atziri's Rule
restricted drop | Drop restrictedAtziri's Rule has restrictions on where or how it can drop. Can drop from Atziri's Vault in Atziri's Temple after defeating Atziri, the Red Queen.
- Drop
- Enabled
- Restriction
- Restricted
- Orb of Chance
- Not eligible
Vaal Orb outcomes
4 outcomes / 14 enchantmentsVaal Orb can corrupt Atziri's Rule. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.
- The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
- For jewellery, no change. (This outcome is not removed by Omen of Corruption.)
- The item cannot have more sockets than the amount of space the item takes up.
- If the item is socketed with Cadigan's Epiphany, the item cannot gain an augment socket via corruption.
Possible corruption enchantments14
(10-20)% reduced Attribute RequirementsLocal / Level 1
(10-15)% increased Cast SpeedGlobal / Level 1
(20-30)% increased Critical Hit Chance for SpellsGlobal / Level 1
Gain (20-25) Life per Enemy KilledGlobal / Level 1
Gain (10-15) Mana per Enemy KilledGlobal / Level 1
(40-50)% increased Spell DamageLocal / Level 1
(20-30)% increased chance to IgniteGlobal / Level 1
(20-30)% increased Freeze BuildupGlobal / Level 1
(20-30)% increased chance to ShockGlobal / Level 1
+1 to Level of all Physical Spell SkillsGlobal / Level 1
+1 to Level of all Fire Spell SkillsGlobal / Level 1
+1 to Level of all Cold Spell SkillsGlobal / Level 1
+1 to Level of all Lightning Spell SkillsGlobal / Level 1
+1 to Level of all Chaos Spell SkillsGlobal / Level 1



