Unique Body Armours

Morior Invictus

Morior Invictus provides very high combined defences and four Augment Sockets whose three socket modifiers are random.
0.5.4d
Current data

Catalog version 0.5.4d

No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.

Item effects

3 lines
01(300-400)% increased Armour, Evasion and Energy Shield
02[3 Random Socket Modifiers]
03Has 4 Augment Sockets (Hidden)

Vaal Cultivation Orb

Other Unique rule

Morior Invictus is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Body Armours
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get Morior Invictus

restricted drop | Drop restricted
restricted drop

Morior Invictus has restrictions on where or how it can drop. Drops from The Arbiter of Ash.

Drop
Enabled
Restriction
Restricted
Orb of Chance
Not eligible

Vaal Orb outcomes

4 outcomes / 14 enchantments

Vaal Orb can corrupt Morior Invictus. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments14

(15-25)% increased ArmourLocal / Level 1

(15-25)% increased Evasion RatingLocal / Level 1

(15-25)% increased Energy ShieldLocal / Level 1

(15-25)% increased Armour and EvasionLocal / Level 1

(15-25)% increased Armour and Energy ShieldLocal / Level 1

(15-25)% increased Evasion and Energy ShieldLocal / Level 1

(10-20)% reduced Attribute RequirementsLocal / Level 1

(40-50)% increased Thorns damageLocal / Level 1

(3-5)% additional Physical Damage ReductionGlobal / Level 1

(10-20)% of Damage taken Recouped as LifeGlobal / Level 1

(10-20)% of Damage taken Recouped as ManaGlobal / Level 1

+(30-40) to maximum LifeGlobal / Level 1

+(13-19)% to Chaos ResistanceGlobal / Level 1

+1% to all Maximum Elemental ResistancesGlobal / Level 1

View every corruption outcome and enchantment

How it works

1 interactions
01
Random socket modifiers

The body armour has 4 Augment Sockets and gains 3 random socket modifiers.

Important details

1
  • [3 Random Socket Modifiers].

Patch history

15 changes
0.4.0d
Direct change

Fixed a bug where Abyssal Eyes were not included in Socketed Item counts, notably on Morior Invictus.

0.3.1
Direct change

Fixed a bug where the Morior Invictus Unique Body Armour was not working correctly with socketed Talismans.

0.4.0
Direct change

Morior Invictus now has "300-400% Increased Armour, Evasion and Energy Shield" (previously 200-300%).

0.4.0
Direct change

Morior Invictus now has "+10-14 to Spirit Per Socket Filled" (previously 6-10). Existing items can be updated using a Divine Orb.

0.4.0
Direct change

Morior Invictus now has "+8-10% to All Elemental Resistances Per Socket Filled" (previously 5-7). Existing items can be updated using a Divine Orb.

0.4.0
Direct change

Morior Invictus now has "+5-7 to All Attributes Per Socket Filled" (previously 4-6). Existing items can be updated using a Divine Orb.

0.4.0
Direct change

Morior Invictus now has "+45-60 to Maximum Life Per Socket Filled" (previously 25-40). Existing items can be updated using a Divine Orb.

0.4.0
Direct change

Morior Invictus now has ""+50-60 to Maximum Mana Per Socket Filled"" (previously 20-30). Existing items can be updated using a Divine Orb.

0.4.0
Direct change

Morior Invictus now has "+10-13% to Chaos Resistance Per Socket Filled" (previously 7-10%). Existing items can be updated using a Divine Orb.

0.4.0
Direct change

Morior Invictus now has "+9-12% Increased Global Defences Per Socket Filled" (previously 6-10%). Existing items can be updated using a Divine Orb.

0.4.0
Direct change

Morior Invictus now has "+8-12 Life Regeneration Per Second Per Socket Filled" (previously 4-6). Existing items can be updated using a Divine Orb.

0.4.0
Direct change

Morior Invictus now has "Hits Against You Have 15-20% Reduced Critical Damage Bonus Per socket Filled" (previously 10-15). Existing items can be updated using a Divine Orb.

0.4.0
Direct change

Morior Invictus now has "+70-90 to Stun Threshold Per Socket Filled" (previously 40-60). Existing items can be updated using a Divine Orb.

0.2.0
Direct change

The Morior Invictus Unique Body Amour now generates with 3 random modifiers (previously 2).

0.2.0
Direct change

Fixed a bug where Spirit granted by the Morior Invictus Unique Body Armour was still granted when you could not gain Spirit from equipment.

Item view