Morior Invictus has restrictions on where or how it can drop. Drops from The Arbiter of Ash.
- Drop
- Enabled
- Restriction
- Restricted
- Orb of Chance
- Not eligible
Unique Body Armours
No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.
Morior Invictus is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.
The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.
Compare the Vaal Unique modifier pools and the other Unique ruleMorior Invictus has restrictions on where or how it can drop. Drops from The Arbiter of Ash.
This item is consumed by 1 exact Runeforging recipe.
Vaal Orb can corrupt Morior Invictus. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.
(15-25)% increased ArmourLocal / Level 1
(15-25)% increased Evasion RatingLocal / Level 1
(15-25)% increased Energy ShieldLocal / Level 1
(15-25)% increased Armour and EvasionLocal / Level 1
(15-25)% increased Armour and Energy ShieldLocal / Level 1
(15-25)% increased Evasion and Energy ShieldLocal / Level 1
(10-20)% reduced Attribute RequirementsLocal / Level 1
(40-50)% increased Thorns damageLocal / Level 1
(3-5)% additional Physical Damage ReductionGlobal / Level 1
(10-20)% of Damage taken Recouped as LifeGlobal / Level 1
(10-20)% of Damage taken Recouped as ManaGlobal / Level 1
+(30-40) to maximum LifeGlobal / Level 1
+(13-19)% to Chaos ResistanceGlobal / Level 1
+1% to all Maximum Elemental ResistancesGlobal / Level 1
The body armour has 4 Augment Sockets and gains 3 random socket modifiers.
Fixed a bug where Abyssal Eyes were not included in Socketed Item counts, notably on Morior Invictus.
Fixed a bug where the Morior Invictus Unique Body Armour was not working correctly with socketed Talismans.
Morior Invictus now has "300-400% Increased Armour, Evasion and Energy Shield" (previously 200-300%).
Morior Invictus now has "+10-14 to Spirit Per Socket Filled" (previously 6-10). Existing items can be updated using a Divine Orb.
Morior Invictus now has "+8-10% to All Elemental Resistances Per Socket Filled" (previously 5-7). Existing items can be updated using a Divine Orb.
Morior Invictus now has "+5-7 to All Attributes Per Socket Filled" (previously 4-6). Existing items can be updated using a Divine Orb.
Morior Invictus now has "+45-60 to Maximum Life Per Socket Filled" (previously 25-40). Existing items can be updated using a Divine Orb.
Morior Invictus now has ""+50-60 to Maximum Mana Per Socket Filled"" (previously 20-30). Existing items can be updated using a Divine Orb.
Morior Invictus now has "+10-13% to Chaos Resistance Per Socket Filled" (previously 7-10%). Existing items can be updated using a Divine Orb.
Morior Invictus now has "+9-12% Increased Global Defences Per Socket Filled" (previously 6-10%). Existing items can be updated using a Divine Orb.
Morior Invictus now has "+8-12 Life Regeneration Per Second Per Socket Filled" (previously 4-6). Existing items can be updated using a Divine Orb.
Morior Invictus now has "Hits Against You Have 15-20% Reduced Critical Damage Bonus Per socket Filled" (previously 10-15). Existing items can be updated using a Divine Orb.
Morior Invictus now has "+70-90 to Stun Threshold Per Socket Filled" (previously 40-60). Existing items can be updated using a Divine Orb.
The Morior Invictus Unique Body Amour now generates with 3 random modifiers (previously 2).
Fixed a bug where Spirit granted by the Morior Invictus Unique Body Armour was still granted when you could not gain Spirit from equipment.