Simulacrum-exclusive unique body armour.
Unique Body Armours
Perfidy
Perfidy is a unique Knight Armour. Its defining modifiers are “Enemies in your Presence are Intimidated” and “(10-30)% chance to Avoid Chaos Damage from Hits”.Catalog version 0.5.4d
No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.
Item effects
7 linesVaal Cultivation Orb
Other Unique rulePerfidy is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.
- Target class
- Body Armours
- Result
- Random Corrupted Unique of the same Item Class
- Exact pool
- Not published as an exhaustive list
The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.
Compare the Vaal Unique modifier pools and the other Unique ruleDelirium
Unique rewardsHow to get Perfidy
restricted drop | Drop restrictedPerfidy has restrictions on where or how it can drop. Drops in the Simulacrum.
- Drop
- Enabled
- Restriction
- Restricted
- Orb of Chance
- Not eligible
This item is consumed by 1 exact Runeforging recipe.
Vaal Orb outcomes
4 outcomes / 11 enchantmentsVaal Orb can corrupt Perfidy. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.
- The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
- For jewellery, no change. (This outcome is not removed by Omen of Corruption.)
- The item cannot have more sockets than the amount of space the item takes up.
- If the item is socketed with Cadigan's Epiphany, the item cannot gain an augment socket via corruption.
Possible corruption enchantments11
(15-25)% increased ArmourLocal / Level 1
(15-25)% increased Evasion RatingLocal / Level 1
(15-25)% increased Armour and EvasionLocal / Level 1
(10-20)% reduced Attribute RequirementsLocal / Level 1
(40-50)% increased Thorns damageLocal / Level 1
(3-5)% additional Physical Damage ReductionGlobal / Level 1
(10-20)% of Damage taken Recouped as LifeGlobal / Level 1
(10-20)% of Damage taken Recouped as ManaGlobal / Level 1
+(30-40) to maximum LifeGlobal / Level 1
+(13-19)% to Chaos ResistanceGlobal / Level 1
+1% to all Maximum Elemental ResistancesGlobal / Level 1
How it works
1 interactionsEnemies in your Presence are Intimidated
Patch history
4 changesPerfidy now has "300-450% Increased Armour and Evasion" (previously 100-150%).
Perfidy now has 10-30% chance to Avoid Physical Damage from Hits (previously 10-40). Existing items can be made worse with a Divine Orb.
Perfidy now has 10-30% chance to Avoid Chaos Damage from Hits (previously 10-40). Existing items can be made worse with a Divine Orb.
Perfidy now has 10-30% chance to Avoid Fire Damage from Hits, 10-30% chance to Avoid Cold Damage from Hits and 10-30% chance to Avoid Lightning Damage from Hits. This change does not affect existing items.







