Sceptres, Auras, and items such as Leer Cast can grant a stated benefit to nearby allies. Check whether the wording includes you as well as allies.
Related: Leer CastMechanic
Presence
Presence is the area around your character used by effects that explicitly refer to allies, enemies, corpses, or other targets in your Presence. Its default radius is 4 metres.Catalog version 0.5.4d
No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.
What Presence does
Current rulesOnly Presence Area modifiers change its size. Generic Skill Area modifiers do not. Hover over the Presence keyword in game to display the actual radius around your character, then check the source wording to see who receives the effect.
- Default radius
- Player Presence has a 4-metre radius by default. This was reduced from 6 metres in Content Update 0.2.0.
- Presence follows the character
- Presence is centred on the character and moves with that character. It is an area definition, not a separate placed object.
- Read the named targets
- Presence by itself applies nothing. An effect must explicitly name allies, enemies, corpses, or another subject in your Presence, and only that named subject receives the stated effect.
- Only Presence Area scales it
- Increased or reduced Presence Area of Effect and modifiers to Presence Radius change the area. Generic Skill Area modifiers do not, even when a skill supplies the Presence effect.
- Inspect the radius in game
- Hovering over any instance of the Presence keyword displays an indicator around the character showing the current Presence radius.
- Party duplicates usually do not stack
- Since Content Update 0.5.0, multiple party members cannot stack modifiers of the same type that apply to Allies in their Presence, including matching Sceptre and Grip of Kulemak modifiers. Leer Cast's Allies in your Presence deal 50% increased Damage modifier is an explicit exception.
Common Presence uses
4 casesRadiant Grief Ignites enemies in your Presence. Sandstorm Visage Blinds enemies and gives them Critical Weakness over time while they remain in the area.
Related: Radiant GriefRadiant GriefUnique | Lace Hood
Evasion Rating(151-168)RequiresLevel 16, 25 Dex(80-100)% increased Evasion Rating+(15-25)% to Fire Resistance30% increased Light RadiusEnemies in your Presence are Ignited as though dealt 200 Base Fire DamageNo man burns alone., Sandstorm VisageSandstorm VisageUnique | Chain Tiara
Energy Shield(127-167)RequiresLevel 52, 38 Int+(80-120) to maximum Energy Shield+(20-30) to DexterityEnemies in your Presence are BlindedEvery second, inflicts Critical Weakness on enemies in your Presence for (15-20) secondsA fell wind brings death.Alpha's Howl doubles Presence Radius. Blood Price increases Presence Area of Effect, while other items can increase or reduce the area.
Related: Alpha's HowlAlpha's HowlUnique | Armoured Cap
Evasion Rating(532-592)RequiresLevel 65, 91 Dex(80-100)% increased Evasion Rating+100 to Spirit+(50-75)% to Cold ResistancePresence Radius is doubledNature respects the strongAnd paints the snow redWith the blood of the weak, Blood PriceBlood PriceUnique | Fierce Greathelm
Armour(468-572)RequiresLevel 51, 73 Str(80-120)% increased Armour(10-15) Life Regeneration per second+(100-150) to Stun Threshold(30-60)% increased Presence Area of EffectEnemies in your Presence have at least 10% of Life ReservedAn eye for an eye makes the whole world dead., Atziri's ContemptAtziri's ContemptUnique | Pronged Spear
Physical Damage(60-66) to (178-196)Critical Hit Chance5%Attacks per Second(1.71-1.8)Weapon Range1.5Fire Damage(83-97) to (123-153)Lightning Damage1 to (193-207)RequiresLevel 72, 46 Str, 115 DexGrants Skill: Spear Throw (Level 25)Grants Skill: Shattering Spite (Level 18)(100-120)% increased Physical DamageAdds (83-97) to (123-153) Fire DamageAdds 1 to (193-207) Lightning Damage(10-16)% increased Attack Speed(60-80)% increased Presence Area of EffectSpear Skills inflict a Bloodstone Lance on Hit, up to a maximum of 30 on each target"My people? I'm not doing this for them.They belong to me. They want this for me.Their sacrifice is a gift they give out of loveand adoration... I deserve it. I am their Queen.", The Flesh PoppetThe Flesh PoppetUnique | Vicious Talisman
Physical Damage(82-95) to (135-156)Critical Hit Chance8%Attacks per Second(1.34-1.41)Weapon Range1.2RequiresLevel 40, 47 Str, 34 Int(90-120)% increased Physical Damage(7-13)% increased Attack Speed+(7-13) to all Attributes(30-40)% reduced Presence Area of EffectCopy a random Modifier from each enemy in your Presence whenyou Shapeshift to an Animal formModifiers gained this way are lost after 30 seconds or when you next ShapeshiftLong ago, the witches of the Azak Tribe learnedhow to tap into the flow of Vivid lifeforce to'cooperate' with their enemies... forcefully.Some effects check whether an enemy dies, is Hit, or remains inside your Presence. The Ordained and The Vile Knight are examples where time or repeated events in the area matter.
Related: The OrdainedThe OrdainedUnique | Grand Spear
Physical Damage(140-196) to (210-294)Critical Hit Chance5%Attacks per Second1.4Weapon Range1.5Lightning Damage1 to (200-300)RequiresLevel 79, 68 Str, 109 DexGrants Skill: Spear Throw (Level 25)Grants Skill: Righteous Descent (Level 19)25% increased Melee Strike Range with this weapon(150-250)% increased Physical DamageAdds 1 to (200-300) Lightning Damage+(5-8)% to Critical Hit ChanceLife Leech recovers based on your Lightning damage as well as Physical damageCreate a Fragment of Divinity in your Presence every 4 secondsMay the Lightless drown in the violence of His devotion., The Vile KnightThe Vile KnightUnique | Shielded Helm
Armour(155-194)Evasion Rating(139-174)RequiresLevel 33, 27 Str, 27 Dex(60-100)% increased Armour and Evasion+(75-125) to Accuracy Rating(10-15) Life Regeneration per secondDeal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%Familiarity breeds contempt.Limits and exceptions
4 rules- Presence is an area definition, not a buff or debuff by itself.
- Skill Area modifiers do not scale Presence.
- Only entities and effects named by the source modifier are affected.
- Do not add matching party Presence modifiers together unless the modifier or current patch rules explicitly allow it.
Related pages
12 connections(80-100)% increased Evasion Rating
Alpha's HowlUnique | Armoured Cap
Evasion Rating(532-592)RequiresLevel 65, 91 Dex(80-100)% increased Evasion Rating+100 to Spirit+(50-75)% to Cold ResistancePresence Radius is doubledNature respects the strongAnd paints the snow redWith the blood of the weak+(30-50) to maximum Life
Leer CastUnique | Hooded Mask
Evasion Rating46Energy Shield19RequiresLevel 16, 15 Dex, 15 Int+(30-50) to maximum Life+(30-50) to maximum ManaAllies in your Presence deal 50% increased Damage+(10-20) to Dexterity25% reduced DamageFor none of us are as cruel as all of us.(80-100)% increased Evasion Rating
Radiant GriefUnique | Lace Hood
Evasion Rating(151-168)RequiresLevel 16, 25 Dex(80-100)% increased Evasion Rating+(15-25)% to Fire Resistance30% increased Light RadiusEnemies in your Presence are Ignited as though dealt 200 Base Fire DamageNo man burns alone.+(80-120) to maximum Energy Shield
Sandstorm VisageUnique | Chain Tiara
Energy Shield(127-167)RequiresLevel 52, 38 Int+(80-120) to maximum Energy Shield+(20-30) to DexterityEnemies in your Presence are BlindedEvery second, inflicts Critical Weakness on enemies in your Presence for (15-20) secondsA fell wind brings death.(80-120)% increased Armour
Blood PriceUnique | Fierce Greathelm
Armour(468-572)RequiresLevel 51, 73 Str(80-120)% increased Armour(10-15) Life Regeneration per second+(100-150) to Stun Threshold(30-60)% increased Presence Area of EffectEnemies in your Presence have at least 10% of Life ReservedAn eye for an eye makes the whole world dead.(100-120)% increased Physical Damage
Atziri's ContemptUnique | Pronged Spear
Physical Damage(60-66) to (178-196)Critical Hit Chance5%Attacks per Second(1.71-1.8)Weapon Range1.5Fire Damage(83-97) to (123-153)Lightning Damage1 to (193-207)RequiresLevel 72, 46 Str, 115 DexGrants Skill: Spear Throw (Level 25)Grants Skill: Shattering Spite (Level 18)(100-120)% increased Physical DamageAdds (83-97) to (123-153) Fire DamageAdds 1 to (193-207) Lightning Damage(10-16)% increased Attack Speed(60-80)% increased Presence Area of EffectSpear Skills inflict a Bloodstone Lance on Hit, up to a maximum of 30 on each target"My people? I'm not doing this for them.They belong to me. They want this for me.Their sacrifice is a gift they give out of loveand adoration... I deserve it. I am their Queen."(90-120)% increased Physical Damage
The Flesh PoppetUnique | Vicious Talisman
Physical Damage(82-95) to (135-156)Critical Hit Chance8%Attacks per Second(1.34-1.41)Weapon Range1.2RequiresLevel 40, 47 Str, 34 Int(90-120)% increased Physical Damage(7-13)% increased Attack Speed+(7-13) to all Attributes(30-40)% reduced Presence Area of EffectCopy a random Modifier from each enemy in your Presence whenyou Shapeshift to an Animal formModifiers gained this way are lost after 30 seconds or when you next ShapeshiftLong ago, the witches of the Azak Tribe learnedhow to tap into the flow of Vivid lifeforce to'cooperate' with their enemies... forcefully.(150-250)% increased Physical Damage
The OrdainedUnique | Grand Spear
Physical Damage(140-196) to (210-294)Critical Hit Chance5%Attacks per Second1.4Weapon Range1.5Lightning Damage1 to (200-300)RequiresLevel 79, 68 Str, 109 DexGrants Skill: Spear Throw (Level 25)Grants Skill: Righteous Descent (Level 19)25% increased Melee Strike Range with this weapon(150-250)% increased Physical DamageAdds 1 to (200-300) Lightning Damage+(5-8)% to Critical Hit ChanceLife Leech recovers based on your Lightning damage as well as Physical damageCreate a Fragment of Divinity in your Presence every 4 secondsMay the Lightless drown in the violence of His devotion.(60-100)% increased Armour and Evasion
The Vile KnightUnique | Shielded Helm
Armour(155-194)Evasion Rating(139-174)RequiresLevel 33, 27 Str, 27 Dex(60-100)% increased Armour and Evasion+(75-125) to Accuracy Rating(10-15) Life Regeneration per secondDeal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%Familiarity breeds contempt.+(60-80) to maximum Life
Idol of UldurnUnique | Crimson Amulet
RequiresLevel 24(2-4) Life Regeneration per second+(60-80) to maximum Life+(10-20) to Dexterity(20-40)% reduced Presence Area of Effect(10-15)% increased SpiritSkills have +1 to LimitWorship of house gods was toleratedin Oriath, so long as it remained private.While active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.
(210-240)% increased Evasion Rating
The AuspexUnique | Exquisite Vest
Evasion Rating(1398-1533)Base Movement Speed-0.03RequiresLevel 65, 242 DexGrants Skill: Mist Raven (Level 18)(210-240)% increased Evasion Rating+(70-120) to maximum Life100% increased Attribute RequirementsChance to Deflect is Lucky while on Low LifeEnemies in your Presence gain 1 Gruelling Madness each second"The boy is a bad omen," he cried. "Ravens gatherbefore him!" That night, a new raven appeared, andshadowed the Auspex for the rest of his days.Related mechanics
14
MechanicGainGain is wording used by several different mechanics. On a damage line, gaining damage as extra creates an additional amount of the named output damage without removing the original damage.
MechanicAuraAn Aura continuously applies a Buff to eligible allies or a Debuff to eligible enemies within an area around its source. Many player Auras use the character's Presence, but the exact targets, radius, reservation, and effect come from the individual skill.
MechanicAlliesAn Ally is another player, Minion, Totem, or other entity on your side that has its own stats. Your character is not their own Ally, so wording that affects only Allies does not affect you unless it separately says you.
MechanicCompanionsCompanions are powerful Reviving Minions with a separate global limit. By default, you can have only one Companion summoned at a time, regardless of its type or the number of creatures represented by its skill.
MechanicIntimidateIntimidate is a debuff that makes the target take 10% increased damage and deal 10% reduced damage.
MechanicFragment of DivinityA Fragment of Divinity is a temporary ground object created by The Ordained. Righteous Descent consumes a nearby fragment to use its empowered impact without consuming a cooldown use.
MechanicSoul EaterSoul Eater consumes Souls from nearby deaths and grants 1% increased Skill Speed per Soul, up to 50 Souls. If no new Soul is eaten for four seconds, one Soul is lost every 0.5 seconds until another Soul is eaten or the count reaches zero.
MechanicHexproofHexproof means a target is Unaffected by Curses. A Curse can still be placed on a Hexproof target, but the Curse's debuff does not apply its effect unless the inflictor has an explicit Hexproof bypass.
MechanicUnholy MightUnholy Might is a Buff that grants 30% of all applicable damage as extra Chaos Damage. It creates an additional Chaos portion and does not remove or convert the original damage.
Shrines are Precursor Artifacts surrounded by worshipping monsters. Defeat every Shrine Worshipper, click the Shrine, and its effect becomes your buff for a base duration of 45 seconds.
MechanicGuided Meteoric ShrineGuided Meteoric Shrine is a permanent effect granted by Guiding Palm of the Heart. Meteors rain down around you when enemies are in range.
MechanicGuided Freezing ShrineGuided Freezing Shrine is a permanent effect granted by Guiding Palm of the Eye. Freezing shards fire around you in a spiral when enemies are in range.
MechanicGuided Tempest ShrineGuided Tempest Shrine is a permanent effect granted by Guiding Palm of the Mind. Lightning bolts strike the ground around you when enemies are in range.
MechanicReveal WeaknessesReveal Weaknesses highlights random sections of a Rare or Unique enemy's Life bar. The highlighted sections total 45% of maximum Life. While the enemy's current Life is inside one of those sections, it has an Open Weakness.
Items and gems using this mechanic
24 connections(80-100)% increased Evasion Rating
Alpha's HowlUnique | Armoured Cap
Evasion Rating(532-592)RequiresLevel 65, 91 Dex(80-100)% increased Evasion Rating+100 to Spirit+(50-75)% to Cold ResistancePresence Radius is doubledNature respects the strongAnd paints the snow redWith the blood of the weakAdds (16-20) to (23-27) Physical Damage
Amor MandragoraUnique | Changeling Talisman
Physical Damage(25-29) to (38-42)Critical Hit Chance8%Attacks per Second1.25Weapon Range1.2RequiresLevel 1Adds (16-20) to (23-27) Physical Damage+(8-15) to Intelligence(10-15)% increased Skill Effect DurationEnemies in your Presence are HinderedGain 1 Druidic Prowess for every 20 total Rage spentA sensitive few among the first settlers of Ezomyrfollowed the wisps by canoe. On a misty forestedisland, Cirel of Tarth stood waiting to greet them.(100-120)% increased Physical Damage
Atziri's ContemptUnique | Pronged Spear
Physical Damage(60-66) to (178-196)Critical Hit Chance5%Attacks per Second(1.71-1.8)Weapon Range1.5Fire Damage(83-97) to (123-153)Lightning Damage1 to (193-207)RequiresLevel 72, 46 Str, 115 DexGrants Skill: Spear Throw (Level 25)Grants Skill: Shattering Spite (Level 18)(100-120)% increased Physical DamageAdds (83-97) to (123-153) Fire DamageAdds 1 to (193-207) Lightning Damage(10-16)% increased Attack Speed(60-80)% increased Presence Area of EffectSpear Skills inflict a Bloodstone Lance on Hit, up to a maximum of 30 on each target"My people? I'm not doing this for them.They belong to me. They want this for me.Their sacrifice is a gift they give out of loveand adoration... I deserve it. I am their Queen."(80-120)% increased Armour
Blood PriceUnique | Fierce Greathelm
Armour(468-572)RequiresLevel 51, 73 Str(80-120)% increased Armour(10-15) Life Regeneration per second+(100-150) to Stun Threshold(30-60)% increased Presence Area of EffectEnemies in your Presence have at least 10% of Life ReservedAn eye for an eye makes the whole world dead.+(100-150) to Accuracy Rating
Corona of the Red SunUnique | Warrior Greathelm
Armour191RequiresLevel 36, 52 Str+(100-150) to Accuracy Rating+(60-80) to maximum Life+(20-25)% to Fire Resistance25% increased Light RadiusLeeching Life from your Hits causes Allies in your Presence to also Leech the same amount of LifeOnly the High Priests could enact the sacrifices,but all who witnessed shared in exultation.(50-100)% increased Armour and Evasion
Doryani's PrototypeUnique | Scale Mail
Armour(246-328)Evasion Rating(220-294)Base Movement Speed-0.04RequiresLevel 37, 34 Str, 34 Dex(50-100)% increased Armour and Evasion+(60-80) to maximum Life+100% of Armour also applies to Lightning DamageEnemies in your Presence have Lightning Resistance equal to yoursLightning Resistance does not affect Lightning damage taken"This was the first step in some grand design,lost to the ages, now ours to decipher."- Dominus, High Templar(30-50)% increased Spirit
Font of PowerUnique | Omen Sceptre
Spirit100RequiresLevel 16, 12 Str, 25 IntGrants Skill: Malice (Level 5)(30-50)% increased Spirit+(40-60) to maximum Mana(20-30)% increased Mana Regeneration RateWhen a Party Member in your Presence Casts a Spell, youSacrifice 20% of Mana and they Leech that ManaTale-women may not fight directly,for they have a much higher purpose.Adds (503-589) to (647-713) Fire Damage
Fury of the KingUnique | Ashbark Talisman
Physical Damage50.4-105Fire Damage(524.6-610.6) to (692-758)Critical Hit Chance8%Attacks per Second(0.96-1.02)Weapon Range1.2RequiresLevel 72, 94 Str, 67 IntGrants Skill: Molten Crash (Level 18)(50-80)% increased Flammability MagnitudeAdds (503-589) to (647-713) Fire Damage(15-20)% reduced Attack Speed+(30-40) to StrengthBear Skills Convert 80% of Physical Damage to Fire DamageSkills which require Glory generate (2-5) Glory every 2 secondsEnemies in your Presence have Exposureexposure art variation [1]Gruthkul was the Mother of Despair...but one day, the Father will return,and discover the fate of his children.Gain 25% of Damage as Extra Cold Damage
Guiding Palm of the EyeUnique | Shrine Sceptre
Spirit100RequiresLevel 65, 17 Str, 38 IntGrants Skill: Purity of Ice (Level 18)Gain 25% of Damage as Extra Cold DamageAllies in your Presence deal (15-23) to (28-35) added Attack Cold Damage50% of your Base Life Regeneration is granted to Allies in your Presence+(20-30) to Intelligence25% increased Light RadiusGrants effect of Guided Freezing Shrine"With piercing eyes, you saw through the Stillness.Undulating as one, you gloriously covered all in white.But... I can bear you no longer."The Dreamer whispered with fogging breath, ice creeping down his hand.Gain 25% of Damage as Extra Fire Damage
Guiding Palm of the HeartUnique | Shrine Sceptre
Spirit100RequiresLevel 65, 17 Str, 38 IntGrants Skill: Purity of Fire (Level 18)Gain 25% of Damage as Extra Fire DamageAllies in your Presence deal (15-23) to (28-35) added Attack Fire Damage50% of your Base Life Regeneration is granted to Allies in your Presence+(20-30) to Strength25% increased Light RadiusGrants effect of Guided Meteoric Shrine"Power of the Red Pyre! Flaming Heart of the Hive!I release your burning message to rest here, forevermore."The Dreamer declared, casting out the lingering dark embers within him.Gain 25% of Damage as Extra Lightning Damage
Guiding Palm of the MindUnique | Shrine Sceptre
Spirit100RequiresLevel 65, 17 Str, 38 IntGrants Skill: Purity of Lightning (Level 18)Gain 25% of Damage as Extra Lightning DamageAllies in your Presence deal 1 to (56-70) added Attack Lightning Damage50% of your Base Life Regeneration is granted to Allies in your Presence+(20-30) to Dexterity25% increased Light RadiusGrants effect of Guided Tempest Shrine"Deep in thought, you would tremble the very air before you.Wreathed in light, you nurtured them all.And yet... Your nature became you."The Dreamer mused with aching heart, as remnants of forking tendrils burst forth.(150-240)% increased Physical Damage
Lioneye's GlareUnique | Heavy Bow
Physical Damage(113-153) to (188-255)Critical Hit Chance5%Attacks per Second1.32RequiresLevel 65, 114 Dex(150-240)% increased Physical Damage+(300-500) to Accuracy Rating10% increased Attack Speed+(20-30) to Dexterity+2 metres to Dodge Roll distance if you haven't Dodge Rolled Recently-1 metre to Dodge Roll distance if you've Dodge Rolled RecentlyRepeatable Attacks with this Bow Repeat +2 times if no enemies are in your Presenceenable lioneyes glow task [1]"Kinslayer, you dishonour your own traditions to turn the tide of battle!Let us see which is stronger... Karui savagery or the might of the Empire!"- General Marceus LioneyeAllies in your Presence deal (13-17) to (25-37) added Attack Chaos Damage
Palm of the DreamerUnique | Shrine Sceptre
Spirit100RequiresLevel 65, 17 Str, 38 IntGrants Skill: Impurity (Level 18)Allies in your Presence deal (13-17) to (25-37) added Attack Chaos Damage+(7-13) to all Attributes23% reduced Light Radius(-13-13)% reduced Skill Effect DurationGain 27% of Damage as Extra Chaos DamageGrants effect of Dreaming Gloom Shrine"We sometimes fail. We sometimes succeed. Who determines one from the other?I now know we can never be made One, if we are bore of differing desires.And yet, I have hope for a new truth. And I will see it... made real."- The Benevolent Dreamer(300-450)% increased Armour and Evasion
PerfidyUnique | Knight Armour
Armour(780-1072)Evasion Rating(704-968)Base Movement Speed-0.04RequiresLevel 45, 41 Str, 41 Dex(300-450)% increased Armour and Evasion(10-30)% chance to Avoid Physical Damage from Hits(10-30)% chance to Avoid Fire Damage from Hits(10-30)% chance to Avoid Cold Damage from Hits(10-30)% chance to Avoid Lightning Damage from Hits(10-30)% chance to Avoid Chaos Damage from HitsEnemies in your Presence are IntimidatedThe Trickster God turned the very Day and Night against each other.What hope have you?(80-100)% increased Evasion Rating
Radiant GriefUnique | Lace Hood
Evasion Rating(151-168)RequiresLevel 16, 25 Dex(80-100)% increased Evasion Rating+(15-25)% to Fire Resistance30% increased Light RadiusEnemies in your Presence are Ignited as though dealt 200 Base Fire DamageNo man burns alone.Gain (40-60)% of Damage as Extra Fire Damage
Sacred FlameUnique | Shrine Sceptre
Spirit100RequiresLevel 55, 17 Str, 38 IntGrants Skill: Purity of Fire (Level 19)Gain (40-60)% of Damage as Extra Fire DamageAllies in your Presence Regenerate (2-3)% of their Maximum Life per secondAllies in your Presence Gain (20-30)% of Damage as Extra Fire DamageEnemies in your Presence Resist Elemental Damage based on their Lowest ResistanceFire destroys, but fire also purifies.Life always springs anew.(240-300)% increased Physical Damage
Sadist's MercyUnique | Flanged Mace
Physical Damage(153-180) to (228-268)Critical Hit Chance5%Attacks per Second(1.77-1.89)Weapon Range1.3RequiresLevel 67, 134 StrGrants Skill: Harbinger of Madness (Level 19)(240-300)% increased Physical Damage+(5-8)% to Critical Hit Chance(14-22)% increased Attack SpeedHits with this Weapon inflict (2-5) Gruelling MadnessEnemies in your Presence have additional Power equal to their Gruelling Madness"You mortals are insidious. You repress yourevil, or deny it exists. Liars! When I openyour heads, that violence floods out."- The Raven Trickster+(80-120) to maximum Energy Shield
Sandstorm VisageUnique | Chain Tiara
Energy Shield(127-167)RequiresLevel 52, 38 Int+(80-120) to maximum Energy Shield+(20-30) to DexterityEnemies in your Presence are BlindedEvery second, inflicts Critical Weakness on enemies in your Presence for (15-20) secondsA fell wind brings death.(50-75)% increased Spirit
Sylvan's EffigyUnique | Stoic Sceptre
Spirit100RequiresLevel 62, 12 IntGrants Skill: Discipline (Level 18)Grants Skill: Azmerian Wolf (Level 18)(50-75)% increased SpiritAllies in your Presence Regenerate (50-100) Life per second+(6-12) to all AttributesCompanions deal (50-100)% increased damage to your Marked targetsYou can have any number of Companions of different typesdiscipline art variation [1]Darkness howls through ancient bones, a wistful cryon hollow winds. The moon listens. The pack gathers.(210-240)% increased Evasion Rating
The AuspexUnique | Exquisite Vest
Evasion Rating(1398-1533)Base Movement Speed-0.03RequiresLevel 65, 242 DexGrants Skill: Mist Raven (Level 18)(210-240)% increased Evasion Rating+(70-120) to maximum Life100% increased Attribute RequirementsChance to Deflect is Lucky while on Low LifeEnemies in your Presence gain 1 Gruelling Madness each second"The boy is a bad omen," he cried. "Ravens gatherbefore him!" That night, a new raven appeared, andshadowed the Auspex for the rest of his days.+(30-40)% to all Elemental Resistances
The Coming CalamityUnique | Heroic Armour
Armour273Evasion Rating248Base Movement Speed-0.04RequiresLevel 65, 67 Str, 67 DexGrants Skill: Herald of Ash (Level 18)Grants Skill: Herald of Ice (Level 18)Grants Skill: Herald of Thunder (Level 18)+(60-80) to maximum Life+(30-40)% to all Elemental ResistancesHerald Skills deal (50-100)% increased DamageEnemies in your Presence have no Elemental ResistancesWhiff of cold, tiny spark, faintest flicker in the dark.Embers swirl, ice takes form, sky exposed - Death's perfect storm.Frost and thunder, flames shine bright, ruin walks the land tonight.By your hand they dance and bend, wield them and brook no end.(90-120)% increased Physical Damage
The Flesh PoppetUnique | Vicious Talisman
Physical Damage(82-95) to (135-156)Critical Hit Chance8%Attacks per Second(1.34-1.41)Weapon Range1.2RequiresLevel 40, 47 Str, 34 Int(90-120)% increased Physical Damage(7-13)% increased Attack Speed+(7-13) to all Attributes(30-40)% reduced Presence Area of EffectCopy a random Modifier from each enemy in your Presence whenyou Shapeshift to an Animal formModifiers gained this way are lost after 30 seconds or when you next ShapeshiftLong ago, the witches of the Azak Tribe learnedhow to tap into the flow of Vivid lifeforce to'cooperate' with their enemies... forcefully.(150-250)% increased Physical Damage
The OrdainedUnique | Grand Spear
Physical Damage(140-196) to (210-294)Critical Hit Chance5%Attacks per Second1.4Weapon Range1.5Lightning Damage1 to (200-300)RequiresLevel 79, 68 Str, 109 DexGrants Skill: Spear Throw (Level 25)Grants Skill: Righteous Descent (Level 19)25% increased Melee Strike Range with this weapon(150-250)% increased Physical DamageAdds 1 to (200-300) Lightning Damage+(5-8)% to Critical Hit ChanceLife Leech recovers based on your Lightning damage as well as Physical damageCreate a Fragment of Divinity in your Presence every 4 secondsMay the Lightless drown in the violence of His devotion.(60-100)% increased Armour and Evasion
The Vile KnightUnique | Shielded Helm
Armour(155-194)Evasion Rating(139-174)RequiresLevel 33, 27 Str, 27 Dex(60-100)% increased Armour and Evasion+(75-125) to Accuracy Rating(10-15) Life Regeneration per secondDeal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%Familiarity breeds contempt.