Unique Vaal Body Armours

Redflare Conduit

Redflare Conduit builds Power Charges on hit, then removes them and Shocks its wearer when maximum charges are reached.
0.5.4d
Current data

Catalog version 0.5.4d

No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.

Item effects

5 lines
01+(50-70) to maximum Mana
02+(20-30)% to Lightning Resistance
0320% chance to gain a Power Charge on Hit
04Lose all Power Charges on reaching maximum Power Charges
05Shocks you when you reach maximum Power Charges

Cultivation outcomes

4 possible modifiers

A Vaal Cultivation Orb can replace up to two existing modifiers on a corrupted copy of Redflare Conduit. The replacement is selected from this item-specific pool; the replaced original lines are not player-selected.

C01(150-300)% increased Evasion and Energy Shield
C02Recover (2-5)% of maximum Mana when you consume a Power Charge
C03Gain a Power Charge every Second if you haven't lost Power Charges Recently
C04(25-50)% reduced effect of Shock on you
Browse all 48 compatible uniques and outcome pools

How to get Redflare Conduit

World drop

Vaal Orb outcomes

4 outcomes / 11 enchantments

Vaal Orb can corrupt Redflare Conduit. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments11

(15-25)% increased Evasion RatingLocal / Level 1

(15-25)% increased Energy ShieldLocal / Level 1

(15-25)% increased Evasion and Energy ShieldLocal / Level 1

(10-20)% reduced Attribute RequirementsLocal / Level 1

(40-50)% increased Thorns damageLocal / Level 1

(3-5)% additional Physical Damage ReductionGlobal / Level 1

(10-20)% of Damage taken Recouped as LifeGlobal / Level 1

(10-20)% of Damage taken Recouped as ManaGlobal / Level 1

+(30-40) to maximum LifeGlobal / Level 1

+(13-19)% to Chaos ResistanceGlobal / Level 1

+1% to all Maximum Elemental ResistancesGlobal / Level 1

View every corruption outcome and enchantment

How it works

1 interactions

Important details

2
Item view