Druid class artwork

Playable character class

Druid

The Druid is the Strength and Intelligence class associated with Primal skills.
Status
Playable
Introduced
0.4.0
Regular Ascendancies
2
Alternate paths
0
Ascendancy treeOfficial export 0.5.2
Wiki reviewGame 0.5.4d

Tree identities, effects, connections, and icons come from the official 0.5.2 export. The class corpus was checked 2026-07-30 for game version 0.5.4d.

Class identity

Associations, not restrictions

Associated playstyle

His presented skill families include Shapeshifting, animal Minions, and nature spells. Talismans provide animal forms, but the class can use other skills and equipment when their requirements are met.

What choosing this class changes

Class choice sets the starting attributes, passive-tree start, quest reward selection, and available Ascendancies. Any class can use any skill or item when its attribute, level, and equipment requirements are met.

Starting attributes

Official tree export 0.5.2
Strength
11
Dexterity
7
Intelligence
11
Passive tree startDruid start, node 61525

Exact class start recorded in the official passive-tree export 0.5.2.

Open Druid start in planner

Official class associations

1

Primal skills and Talismans

Version 0.4.0 introduced the Druid with primarily Primal skills and Talismans for shapeshifting attacks.

Druid Ascendancies

2 regular choices
8 Ascendancy points

Four Ascension Trial reward tiers grant 2 Ascendancy points each, for a current maximum of 8 points.

Unlock or change Ascendancy

Regular paths

Complete an eligible Ascension Trial and use its Ascension device to choose this Ascendancy. To change to another regular Ascendancy for the same character class, complete the required trial tier and refund every allocated Ascendancy passive before using the device again.