Unique Vaal Helmets

Constricting Command

Constricting Command reduces the number of nearby enemies required for the character to count as Surrounded. It makes Surrounded effects activate in smaller groups while adding Life, Attributes, and regeneration.
0.5.4d
Current data

Catalog version 0.5.4d

No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.

Item effects

4 lines
01+(80-120) to maximum Life
02+(10-15) to all Attributes
03(8-12) Life Regeneration per second
04Require (2-4) fewer enemies to be Surrounded

Cultivation outcomes

4 possible modifiers

A Vaal Cultivation Orb can replace up to two existing modifiers on a corrupted copy of Constricting Command. The replacement is selected from this item-specific pool; the replaced original lines are not player-selected.

C01(-40-40)% reduced Attack Damage while Surrounded
C02Regenerate (0.5-1.5)% of maximum Life per second while Surrounded
C03+(60-75) to Armour
C04(20-60)% increased Surrounded Area of Effect
Browse all 48 compatible uniques and outcome pools

How to get Constricting Command

World drop

Vaal Orb outcomes

4 outcomes / 11 enchantments

Vaal Orb can corrupt Constricting Command. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments11

(15-25)% increased Evasion RatingLocal / Level 1

(10-20)% reduced Attribute RequirementsLocal / Level 1

+1 to all Minion Skill GemsGlobal / Level 1

+(20-30) SpiritGlobal / Level 1

+1 to Maximum Power ChargesGlobal / Level 1

(15-25)% increased Life Regeneration RateGlobal / Level 1

(20-30)% increased Mana Regeneration RateGlobal / Level 1

+(50-100) to Accuracy RatingGlobal / Level 1

+(1-3)% to Maximum Fire ResistanceGlobal / Level 1

+(1-3)% to Maximum Cold ResistanceGlobal / Level 1

+(1-3)% to Maximum Lightning ResistanceGlobal / Level 1

View every corruption outcome and enchantment

How it works

1 interactions
Item view