The Smiling Knight can drop anywhere. It can be chanced.
- Drop
- Enabled
- Restriction
- None
- Orb of Chance
- Eligible
Unique Ezomyte Helmets
No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.
The Smiling Knight is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.
The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.
Compare the Vaal Unique modifier pools and the other Unique ruleThe Smiling Knight can drop anywhere. It can be chanced.
This item is consumed by 1 exact Runeforging recipe.
Vaal Orb can corrupt The Smiling Knight. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.
(15-25)% increased ArmourLocal / Level 1
(15-25)% increased Evasion RatingLocal / Level 1
(15-25)% increased Armour and EvasionLocal / Level 1
(10-20)% reduced Attribute RequirementsLocal / Level 1
+1 to all Minion Skill GemsGlobal / Level 1
+(20-30) SpiritGlobal / Level 1
+1 to Maximum Power ChargesGlobal / Level 1
(15-25)% increased Life Regeneration RateGlobal / Level 1
(20-30)% increased Mana Regeneration RateGlobal / Level 1
+(50-100) to Accuracy RatingGlobal / Level 1
+(1-3)% to Maximum Fire ResistanceGlobal / Level 1
+(1-3)% to Maximum Cold ResistanceGlobal / Level 1
+(1-3)% to Maximum Lightning ResistanceGlobal / Level 1
Aggravate Bleeding on targets you Critically Hit with Attacks.
The Smiling Knight Unique Helmet now provides 150-200% increased Armour and Evasion (previously 30-50%). Existing versions of this item can be updated using a Divine Orb.