Resistances reduce damage taken of the corresponding damage type - Fire, Cold, Lightning or Chaos - up to a Maximum. Fire, Cold and Lightning Resistances are Elemental Resistances. Resistances can be improved with Equipment, Passives & Quest items.
Mechanic
Resistance Penetration
Penetration causes the target's corresponding Resistance to be treated as lower than its actual value by the specified amount when of calculating Damage taken from your Hits. Resistances can only be Penetrated down to a minimum of 0% by default.Catalog version 0.5.4d
No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.
What Resistance Penetration means
PoE2 definitionPenetration causes the target's corresponding Resistance to be treated as lower than its actual value by the specified amount when of calculating Damage taken from your Hits. Resistances can only be Penetrated down to a minimum of 0% by default.
Since Penetration only affects Hits and applies to the target's defensive stats rather than your own offensive stats, it does not affect damage with Ailments.
Related mechanics
11 linkedResistances reduce damage taken of the corresponding damage type - Fire, Cold, Lightning or Chaos - up to a Maximum. Fire, Cold and Lightning Resistances are Elemental Resistances. Resistances can be improved with Equipment, Passives & Quest items.
Resistances reduce damage taken of the corresponding damage type - Fire, Cold, Lightning or Chaos - up to a Maximum. Fire, Cold and Lightning Resistances are Elemental Resistances. Resistances can be improved with Equipment, Passives & Quest items.
Resistances reduce damage taken of the corresponding damage type - Fire, Cold, Lightning or Chaos - up to a Maximum. Fire, Cold and Lightning Resistances are Elemental Resistances. Resistances can be improved with Equipment, Passives & Quest items.
Resistances reduce damage taken of the corresponding damage type - Fire, Cold, Lightning or Chaos - up to a Maximum. Fire, Cold and Lightning Resistances are Elemental Resistances. Resistances can be improved with Equipment, Passives & Quest items.
Resistances reduce damage taken of the corresponding damage type - Fire, Cold, Lightning or Chaos - up to a Maximum. Fire, Cold and Lightning Resistances are Elemental Resistances. Resistances can be improved with Equipment, Passives & Quest items.
Resistances reduce damage taken of the corresponding damage type - Fire, Cold, Lightning or Chaos - up to a Maximum. Fire, Cold and Lightning Resistances are Elemental Resistances. Resistances can be improved with Equipment, Passives & Quest items.
Any damage that isn't damage over time is Hit damage.
Any damage that isn't damage over time is Hit damage.
Any damage that isn't damage over time is Hit damage.
Any damage that isn't damage over time is Hit damage.





