Mechanic

Withered

Each Withered stack makes the target take 5% increased Chaos damage. A target can have up to 10 stacks.
0.5.4d
Current data

Catalog version 0.5.4d

No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.

What Withered does

Current rules

At the default magnitude, 10 Withered stacks total 50% increased Chaos damage taken. This is an increased damage taken modifier, not 50% more damage, and it applies to both Chaos Hits and Chaos damage over time. Each stack has its own duration, so maintaining maximum stacks requires applying Withered often enough or using a source that changes its duration.

Each stack gives 5% increased Chaos damage taken
One default Withered stack applies 5% increased Chaos damage taken to the affected target.
The maximum is 10 stacks
At the normal 5% magnitude, 10 stacks total 50% increased Chaos damage taken.
Each stack has an independent duration
Applying another stack does not refresh every older stack. Stacks fall off as their own durations expire.
Withered Magnitude changes each stack
Modifiers to Withered Magnitude scale the increased Chaos damage taken applied by each stack. They do not increase the maximum number of stacks.
It applies to all Chaos damage taken
The effect is not restricted to Attacks, Spells, Hits, or damage over time. It modifies Chaos damage taken by the target.
It is separate from Chaos Resistance
Chaos Resistance mitigates Chaos damage earlier in the receiving-damage calculation. Withered then contributes to the increased and reduced Chaos damage taken step.

Current effects and sources

6 cases
01
Wither

Channels a Chaos area that repeatedly Withers enemies. Its own page records the exact application rate and duration.

Related: Wither, Chaos, Duration
02
Withering Presence

Reserves Spirit and periodically Withers enemies in your Presence. Its default Withered duration is 6 seconds before Quality or other modifiers.

Related: Withering Presence, Presence, Spirit
03
Withering Touch

Gives supported Hits a chance to inflict Withered. Application depends on the support's current chance and the supported Skill actually Hitting.

Related: Withering Touch, Hit
05
06

Limits and exceptions

6 rules
  • Ten default stacks mean 50% increased Chaos damage taken, not 50% more Chaos damage.
  • Withered does not lower Chaos Resistance.
  • Withered does not deal damage by itself.
  • A new stack does not refresh every existing stack.
  • Withered Magnitude does not raise the 10-stack maximum.
  • Fire damage is not normally affected. Blackflame adds that item-specific interaction.