AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 66-99
- Critical Hit Chance: 5%
- Attack Time: 1.005 sec
- Base Damage: 373-559
- Base Damage: 340-510
- action attack or cast time uses animation length [1]
- projectile uses contact position [1]
- skill can fire wand projectiles [1]
- use scaled contact offset [1]
Variants 4247, 32707, 53603AttackRangedAttackMirageArcherCanUseProjectileMeleeSingleTargetMeleeProjectilesFromUserAttackInPlace
- Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
- Basic Attack
- Base Damage: 66-99
- Critical Hit Chance: 5%
- Attack Damage: 170%
- Attack Time: 1.005 sec
- Cooldown Time: 8 sec
- Base Damage: 373-559
- Base Damage: 340-510
- Deals 70% more Attack damage
- action attack or cast time uses animation length [1]
- attack maximum action distance + [6]
- base skill can be avoided by dodge roll [1]
- base skill can be blocked [1]
- monster penalty against minions damage +% final vs player minions [100]
- voll slam damage +% final at centre [50]
Variants 4247, 32707, 53603SpellProjectileTriggerableDamageAttackAttackInPlace
- Spell, Projectile, Triggerable, Damage, Attack, AttackInPlace
- Base Damage: 373-559
- Critical Hit Chance: 5%
- Attack Damage: 110%
- Cast Time: 1.5 sec
- Attack Time: 1.005 sec
- Cooldown Time: 2 sec
- Base Damage: 340-510
- Deals 306.1 to 459.1 Physical Damage
- Deals 10% more Attack damage
- action attack or cast time uses animation length [1]
- base deal no damage [1]
- base is projectile [1]
- casting spell [1]
- decelerating projectile speed variation +% [150]
- maintain projectile direction when using contact position [1]
- projectile uses contact position [1]
- use scaled contact offset [1]
- Deals 279.3 to 418.9 Physical Damage
Variants 32707, 53603SpellProjectileTriggerableDamageAttackAttackInPlace
- Spell, Projectile, Triggerable, Damage, Attack, AttackInPlace
- Base Damage: 66-99
- Critical Hit Chance: 5%
- Cast Time: 1 sec
- Attack Time: 1.005 sec
- Deals 55.48 to 83.22 Physical Damage
- action attack or cast time uses animation length [1]
- base deal no damage [1]
- base is projectile [1]
- casting spell [1]
- decelerating projectile speed variation +% [150]
- maintain projectile direction when using contact position [1]
- projectile uses contact position [1]
- use scaled contact offset [1]
Variants 4247Skill reference: Ball Lightning
Triggerable
- Triggerable
Variants 32707Skill reference: Ball Lightning
TriggerableSpellDamageAttackInPlace
- Triggerable, Spell, Damage, AttackInPlace
- Critical Hit Chance: 5%
- Cast Time: 1 sec
- Deals 76.52 to 114.8 Physical Damage
- action attack or cast time uses animation length [1]
- base is projectile [1]
- is area damage [1]
Variants 32707TriggerableSpellDamageAttackInPlace
- Triggerable, Spell, Damage, AttackInPlace
- Critical Hit Chance: 5%
- Cast Time: 1 sec
- Deals 65.88 to 98.83 Physical Damage
- action attack or cast time uses animation length [1]
- active skill area of effect radius +% final [30]
- base is projectile [1]
- is area damage [1]
- Deals 363.5 to 545.2 Physical Damage
- Deals 331.6 to 497.4 Physical Damage
Variants 4247, 32707, 53603Skill reference: Ball Lightning
SpellProjectileProjectilesFromUserTriggerableDamageAttackInPlace
- Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
- Cast Time: 1 sec
- Cooldown Time: 12 sec
- base deal no damage [1]
- base is projectile [1]
- monster projectile variation [1488]
- projectile uses contact position [1]
- use scaled contact offset [1]
Variants 32707SpellProjectileProjectilesFromUserTriggerableDamageAttackInPlace
- Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
- Critical Hit Chance: 5%
- Cast Time: 1 sec
- Cooldown Time: 4 sec
- Deals 76.52 to 114.8 Physical Damage
- base is projectile [1]
- monster projectile variation [1505]
- projectile maximum range override [300]
- projectile speed variation +% [35]
- projectile spread radius [3]
- projectile uses contact direction [1]
- projectile uses contact position [1]
- projectiles travel at fixed height [1]
Variants 32707- Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, Physical, UsableWhileMoving
- Vulnerability
- Cast Time: 1.5 sec
- Cooldown Time: 6 sec
- 30% increased Physical Damage taken
- 20% chance to be inflicted with Bleeding when Hit by an Attack
- Curse duration is 4 seconds
- active skill area of effect radius +% final [9]
Variants 4247, 32707, 53603Skill reference: Vulnerability
- Spell, Multicastable, Triggerable, AttackInPlace
- Cast Time: 1 sec
- Cooldown Time: 10 sec
- action attack or cast time uses animation length [1]
- alternate minion [1059]
- monster no drops or experience [1]
- number of monsters to summon [1]
- spell maximum action distance +% [-40]
- summon specific monsters radius +% [-99]
- summoned monsters are minions [1]
Variants 4247, 32707, 53603- walk emerge distance [225]
Variants 4247