Frostbreath can drop anywhere. It can be chanced.
- Drop
- Enabled
- Restriction
- None
- Orb of Chance
- Eligible
Unique One Hand Maces
No direct 0.5 patch change is linked to this page. Displayed catalog fields come from the 0.5.4d source snapshot.
View sourcesFrostbreath is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.
The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.
Compare the Vaal Unique modifier pools and the other Unique ruleFrostbreath can drop anywhere. It can be chanced.
This item is consumed by 1 exact Runeforging recipe.
Vaal Orb can corrupt Frostbreath. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.
(10-20)% reduced Attribute RequirementsLocal / Level 1
Gain 1 Rage on HitGlobal / Level 1
(20-30)% increased Elemental Damage with AttacksGlobal / Level 1
(40-50)% increased Elemental Damage with AttacksGlobal / Level 1
(10-15)% chance to cause Bleeding on HitGlobal / Level 1
Causes (20-30)% increased Stun BuildupGlobal / Level 1
(6-8)% increased Attack SpeedGlobal / Level 1
(10-20)% increased RangeGlobal / Level 1
Adds (9-14) to (15-22) Fire DamageLocal / Level 1
Adds (8-12) to (13-19) Cold DamageLocal / Level 1
Adds (1-2) to (29-43) Lightning DamageLocal / Level 1
Adds (7-11) to (12-18) Chaos DamageLocal / Level 1
Adds (13-20) to (21-31) Fire DamageLocal / Level 1
Adds (11-17) to (18-26) Cold DamageLocal / Level 1
Adds (1-3) to (41-61) Lightning DamageLocal / Level 1
Adds (10-16) to (17-25) Chaos DamageLocal / Level 1
+(10-15)% to Critical Damage BonusGlobal / Level 1
(15-25)% increased Physical DamageGlobal / Level 1
Culling Strike against Frozen Enemies
All Damage from Hits with this Weapon Contributes to Freeze Buildup
The Frostbreath Unique Mace now has 8-12 to 16-20 added Physical Damage and Cold Damage (both previously 4-6 to 8-12). It now also provides +5% to Critical Hit Chance.