Create a wall of Fire in front of you, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.
Requires Level
3
Int
9
Mana
12
Base Damage
100%
Ignites as though dealing 7 to 11 Fire damage
Wall deals 2.4 Fire Damage per second
Wall length is 5.1 metres
Wall duration is 4.6 seconds
Projectiles which pass through the wall deal 2 to 4 Added Fire Damage
Projectiles which pass through the Infused wall deal 1 to 6 Added Lightning Damage
Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.
Requires Level
3
Int
9
Mana
11
Base Damage
100%
Deals 10 to 15 Cold Damage
Pulse and explosion radius are 2.4 metres
Cannot apply Exposure to enemies of level higher than 23
Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you. Consumes a Cold Infusion if possible to leave a patch of Chilled Ground.
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
Requires Level
3
Int
9
Mana
6
Base Damage
100%
Deals 1 to 13 Lightning Damage
Fires 5 Projectiles
Deals 10 to 15 Cold Damage
Fires 12 Projectiles
Engraving rosterCurrent skill roster
The eight current engravable category rosters were checked 2026-07-27. Each card uses the selected skill's exact level table. Current detail pages independently confirm 256 of 257 tier placements; Skeletal Sniper's detail page does not publish its tier.