Dusk Vigil can drop anywhere. It can be chanced.
- Drop
- Enabled
- Restriction
- None
- Orb of Chance
- Eligible
Unique Ezomyte Staves
No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.
Dusk Vigil is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.
The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.
Compare the Vaal Unique modifier pools and the other Unique ruleDusk Vigil can drop anywhere. It can be chanced.
Vaal Orb can corrupt Dusk Vigil. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.
(10-20)% reduced Attribute RequirementsLocal / Level 1
(10-15)% increased Cast SpeedGlobal / Level 1
(20-30)% increased Critical Hit Chance for SpellsGlobal / Level 1
Gain (20-25) Life per Enemy KilledGlobal / Level 1
Gain (10-15) Mana per Enemy KilledGlobal / Level 1
(40-50)% increased Spell DamageLocal / Level 1
(20-30)% increased chance to IgniteGlobal / Level 1
(20-30)% increased Freeze BuildupGlobal / Level 1
(20-30)% increased chance to ShockGlobal / Level 1
+1 to Level of all Physical Spell SkillsGlobal / Level 1
+1 to Level of all Fire Spell SkillsGlobal / Level 1
+1 to Level of all Cold Spell SkillsGlobal / Level 1
+1 to Level of all Lightning Spell SkillsGlobal / Level 1
+1 to Level of all Chaos Spell SkillsGlobal / Level 1
Trigger Ember Fusillade Skill on casting a Spell
Gain (5-10) Life per enemy killed
Fixed a bug where Mana Flare, Elemental Discharge, and the version of Ember Fusillade triggered by Dusk Vigil were not considered triggered skills (and therefore could be supported by some supports they don't apply to triggered skills)
The Dusk Vigil Unique Staff now provides 80-120% increased Spell Damage (previously 60-80%). Existing items can be updated Using a Divine Orb. [li]The Dusk Vigil Unique Staff now provides 30-50% of damage as extra fire. Existing items will not have this mod.
The Dusk Vigil Unique Staff now provides 80-120% increased Spell Damage (previously 60-80%). Existing items can be updated Using a Divine Orb.
The Dusk Vigil Unique Staff now provides 30-50% of damage as extra fire. Existing items will not have this mod.
Ember Fusillade granted by Dusk Vigil Unique Ashen Staff is no longer mistakenly supportable by cooldown supports.
Fixed a bug where desync could occur when casting Firebolt while moving with the Dusk Vigil Unique Staff equipped.