Unique Staves

Taryn's Shiver

Taryn's Shiver is a unique Gelid Staff focused on Frozen enemies and Freeze buildup. Its defining modifiers are “Enemies Frozen by you take 100% increased Damage” and “30% increased Freeze Buildup”.
0.5.4d
Current data

Catalog version 0.5.4d

No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.

Item effects

5 lines
SkillGrants Skill: Freezing Shards
01(80-120)% increased Spell Damage
02(10-20)% increased Cast Speed
0330% increased Freeze Buildup
04Enemies Frozen by you take 100% increased Damage

Vaal Cultivation Orb

Other Unique rule

Taryn's Shiver is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Staves
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get Taryn's Shiver

World drop

Vaal Orb outcomes

4 outcomes / 14 enchantments

Vaal Orb can corrupt Taryn's Shiver. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments14

(10-20)% reduced Attribute RequirementsLocal / Level 1

(10-15)% increased Cast SpeedGlobal / Level 1

(20-30)% increased Critical Hit Chance for SpellsGlobal / Level 1

Gain (20-25) Life per Enemy KilledGlobal / Level 1

Gain (10-15) Mana per Enemy KilledGlobal / Level 1

(40-50)% increased Spell DamageLocal / Level 1

(20-30)% increased chance to IgniteGlobal / Level 1

(20-30)% increased Freeze BuildupGlobal / Level 1

(20-30)% increased chance to ShockGlobal / Level 1

+1 to Level of all Physical Spell SkillsGlobal / Level 1

+1 to Level of all Fire Spell SkillsGlobal / Level 1

+1 to Level of all Cold Spell SkillsGlobal / Level 1

+1 to Level of all Lightning Spell SkillsGlobal / Level 1

+1 to Level of all Chaos Spell SkillsGlobal / Level 1

View every corruption outcome and enchantment

How it works

1 interactions
01
Frozen enemies

Enemies Frozen by you take 100% increased Damage

Patch history

2 changes
0.4.0
Direct change

The Taryn's Shiver Unique Staff now provides 80-120% increased Spell Damage (previously 80-120% increased Cold Damage). Existing items will not have this mod.

0.4.0
Direct change

The Taryn's Shiver Unique Staff now provides Enemies Frozen by you take 100% increased Damage (previously 50%) and 30% increased freeze buildup (previously 100%). Existing items can be updated Using a Divine Orb.

Item view