Taryn's Shiver can drop anywhere. It can be chanced.
- Drop
- Enabled
- Restriction
- None
- Orb of Chance
- Eligible
Unique Staves
No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.
Taryn's Shiver is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.
The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.
Compare the Vaal Unique modifier pools and the other Unique ruleTaryn's Shiver can drop anywhere. It can be chanced.
Vaal Orb can corrupt Taryn's Shiver. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.
(10-20)% reduced Attribute RequirementsLocal / Level 1
(10-15)% increased Cast SpeedGlobal / Level 1
(20-30)% increased Critical Hit Chance for SpellsGlobal / Level 1
Gain (20-25) Life per Enemy KilledGlobal / Level 1
Gain (10-15) Mana per Enemy KilledGlobal / Level 1
(40-50)% increased Spell DamageLocal / Level 1
(20-30)% increased chance to IgniteGlobal / Level 1
(20-30)% increased Freeze BuildupGlobal / Level 1
(20-30)% increased chance to ShockGlobal / Level 1
+1 to Level of all Physical Spell SkillsGlobal / Level 1
+1 to Level of all Fire Spell SkillsGlobal / Level 1
+1 to Level of all Cold Spell SkillsGlobal / Level 1
+1 to Level of all Lightning Spell SkillsGlobal / Level 1
+1 to Level of all Chaos Spell SkillsGlobal / Level 1
The Taryn's Shiver Unique Staff now provides 80-120% increased Spell Damage (previously 80-120% increased Cold Damage). Existing items will not have this mod.
The Taryn's Shiver Unique Staff now provides Enemies Frozen by you take 100% increased Damage (previously 50%) and 30% increased freeze buildup (previously 100%). Existing items can be updated Using a Divine Orb.