Unique Staves

The Searing Touch

The Searing Touch is a unique Pyrophyte Staff focused on Ignite. Its defining modifiers are “Ignites you inflict spread to other Enemies that stay within 1.5 metres for 1 second” and “100% increased Ignite Magnitude”.
0.5.4d
Current data

Catalog version 0.5.4d

No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.

Item effects

6 lines
SkillGrants Skill: Solar Orb
01(80-120)% increased Fire Damage
02(10-20)% increased Cast Speed
03100% increased Flammability Magnitude
04100% increased Ignite Magnitude
05Ignites you inflict spread to other Enemies that stay within 1.5 metres for 1 second

Vaal Cultivation Orb

Other Unique rule

The Searing Touch is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Staves
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get The Searing Touch

World drop

Vaal Orb outcomes

4 outcomes / 14 enchantments

Vaal Orb can corrupt The Searing Touch. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments14

(10-20)% reduced Attribute RequirementsLocal / Level 1

(10-15)% increased Cast SpeedGlobal / Level 1

(20-30)% increased Critical Hit Chance for SpellsGlobal / Level 1

Gain (20-25) Life per Enemy KilledGlobal / Level 1

Gain (10-15) Mana per Enemy KilledGlobal / Level 1

(40-50)% increased Spell DamageLocal / Level 1

(20-30)% increased chance to IgniteGlobal / Level 1

(20-30)% increased Freeze BuildupGlobal / Level 1

(20-30)% increased chance to ShockGlobal / Level 1

+1 to Level of all Physical Spell SkillsGlobal / Level 1

+1 to Level of all Fire Spell SkillsGlobal / Level 1

+1 to Level of all Cold Spell SkillsGlobal / Level 1

+1 to Level of all Lightning Spell SkillsGlobal / Level 1

+1 to Level of all Chaos Spell SkillsGlobal / Level 1

View every corruption outcome and enchantment

How it works

1 interactions

Patch history

1 changes
0.4.0
Direct change

The Searing Touch Unique Staff now provides "Ignites Spread to other Enemies that stay within 1.5 metres for 1 second". Existing items will not have this mod.

Item view