Unique Amulets

Yoke of Suffering

An elemental ailment amulet that makes enemies take increased damage for each different elemental ailment you have applied. It rewards combining Ignite, Shock and Chill rather than concentrating on one ailment alone.
0.5.4d
Current data

Catalog version 0.5.4d

No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.

Item effects

5 lines
Implicit+(30-40) to maximum Life
01+(10-15)% to all Elemental Resistances
02(15-30)% increased Elemental Damage
03Enemies take (15-20)% increased Damage for each Elemental Ailment type amongyour Ailments on them
04(30-40)% reduced Duration of Ignite, Shock and Chill on Enemies

Vaal Cultivation Orb

Other Unique rule

Yoke of Suffering is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Amulets
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get Yoke of Suffering

World drop

Vaal Orb outcomes

4 outcomes / 20 enchantments

Vaal Orb can corrupt Yoke of Suffering. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments20

+(10-15) to StrengthLevel 1

+(10-15) to DexterityLevel 1

+(10-15) to IntelligenceLevel 1

+1 to Level of all SkillsLevel 1

+1 to Level of all Fire Spell SkillsLevel 1

+1 to Level of all Cold Spell SkillsLevel 1

+1 to Level of all Lightning Spell SkillsLevel 1

+1 to Level of all Chaos Spell SkillsLevel 1

+1 to Level of all Physical Spell SkillsLevel 1

+1 to Level of all Minion SkillsLevel 1

+1 to Level of all Melee SkillsLevel 1

+1 to Level of all Trap Skill GemsLevel 1

Charms gain (0.08-0.17) charges per SecondLevel 1

Life Flasks gain (0.08-0.17) charges per SecondLevel 1

Mana Flasks gain (0.08-0.17) charges per SecondLevel 1

(10-15)% increased Rarity of Items foundLevel 1

Leech 3% of Physical Attack Damage as LifeLevel 1

Leech 2% of Physical Attack Damage as ManaLevel 1

+(5-10)% to all Elemental ResistancesLevel 1

+1% to all Maximum Elemental ResistancesLevel 1

View every corruption outcome and enchantment

How it works

1 interactions
01
Multi-ailment damage scaling

Enemies take 15-20% increased damage for each type of your elemental ailment on them.

Important details

1

Patch history

1 changes
0.2.1
Direct change

Yoke of Suffering now causes enemies to take 15-20% increased damage for each type of your Elemental Ailments on them (previously 5-10%), but also now reduces Ignite, Shock and Chill duration by 30-40% (previously 20-30%). Existing items can be updated with a Divine Orb.

Item view