
Time Snap
Manipulate time, resetting the cooldowns of your other Skills.
- Spell
- Applies
- Level
- 1
- Cost
- 20 Mana
- Cooldown Time
- 40.00s
- Cast Time
- 0.60s

Sorceress Ascendancy
The tapestry of time is yours to weave; an element you alone may master.
Tree identities, effects, connections, and icons come from the official 0.5.2 export. The class corpus was checked 2026-07-30 for game version 0.5.4d.
Phased Form reduces an enemy Hit immediately but returns the prevented portion as damage four seconds later.
Complete an eligible Ascension Trial and use its Ascension device to choose this Ascendancy. To change to another regular Ascendancy for the same character class, complete the required trial tier and refund every allocated Ascendancy passive before using the device again.
Build-defining passives, choice parents, and their selectable options.
| Passive | Exact effect | Requires | Unlocks |
|---|---|---|---|
| Slow Effect | End of branch | |
| Buff Expiry Rate | End of branch | |
| Area of Effect | End of branch | |
| Cast Speed | End of branch | |
| Buff Expiry Rate | Buff Expiry Rate | |
| Skill Speed and Area of Effect | End of branch | |
| Cooldown Recovery Rate | End of branch | |
| Cooldown Recovery Rate, Cooldown Recovery Rate | End of branch |
Every connecting passive in the current official tree export.
| Passive | Exact effect | Requires | Unlocks |
|---|---|---|---|
| Ascendancy start | Inevitability | |
| Ascendancy start | Phased Form | |
| Phased Form | Footprints in the Sand | |
| Ascendancy start | Now and Again | |
| Ascendancy start | Unbound Encore | |
| Ascendancy start | Ultimate Command, Unbound Encore | |
| Ascendancy start | Quicksand Hourglass | |
| Ascendancy start | Apex of the Moment |

Manipulate time, resetting the cooldowns of your other Skills.

While active, passively leaves afterimages of your recent past. Cast the Spell to return to the oldest afterimage, teleporting to that location and resetting your Life, Mana and Energy Shield to the values they had at the time. Removes any upcoming damage delayed by Phased Form on use.

Debuff all targets in an area, causing a portion of Damage they take from Hits to be tracked by the Debuff. When the debuff's duration expires or can kill the target, the target loses life equal to that tracked damage all at once.

Release a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them.