Pathfinder Ascendancy artwork

Ranger Ascendancy

Pathfinder

Pathfinder combines Concoction skills, Flask persistence, Poison scaling, movement protection, Evasion defence, and alternate passive-tree starting paths.
There are venoms and virtues aplenty in the wilds, if you know where to look.
Character class
Ranger
Path type
Regular
Introduced
0.1.0
Maximum points
8
Ascendancy treeOfficial export 0.5.2
Wiki reviewGame 0.5.4d

Tree identities, effects, connections, and icons come from the official 0.5.2 export. The class corpus was checked 2026-07-30 for game version 0.5.4d.

Gameplay identity

Current official tree

Core mechanics

  • Its Concoction branch grants Acidic, Bleeding, Explosive, Fulminating, and Shattering Concoction skills.
  • Path of the Warrior and Path of the Sorceress open allocation from another class start and grant four passive points.

Important tradeoff

Overwhelming Toxicity doubles the number of Poisons a target can have but halves Poison duration.

How to unlock or change

Regular path

Complete an eligible Ascension Trial and use its Ascension device to choose this Ascendancy. To change to another regular Ascendancy for the same character class, complete the required trial tier and refund every allocated Ascendancy passive before using the device again.

Ascendancy passive tree

Official export 0.5.2 | Plan this Ascendancy
8notables
8minor passives
7choice options
5granted skills

Notables and choices

Build-defining passives, choice parents, and their selectable options.

15
PassiveExact effectRequiresUnlocks
Choice optionAcidic Concoction
Brew ConcoctionEnd of branch
Choice optionBleeding Concoction
Brew ConcoctionEnd of branch
Choose one connected option.Explosive Concoction, Bleeding Concoction, Shattering Concoction, Mana Flask Charges, Fulminating Concoction, Acidic ConcoctionEnd of branch
  • Life Flask Effects are not removed when Unreserved Life is Filled Life Flask Effects do not Queue
Life Flask ChargesEnd of branch
Brew ConcoctionEnd of branch
Brew ConcoctionEnd of branch
  • Double the number of your Poisons that targets can be affected by at the same time
  • 50% less Poison Duration
Poison EffectEnd of branch
  • Can Allocate Passive Skills from the Sorceress's starting point
  • Grants 4 Passive Skill Points
Path SeekerEnd of branch
Choice optionPath of the Warrior
  • Can Allocate Passive Skills from the Warrior's starting point
  • Grants 4 Passive Skill Points
Path SeekerEnd of branch
Choose one connected option.Passive PointsPath of the Sorceress, Path of the Warrior, Passive Points
  • Your speed is unaffected by Slows
Skill SpeedSkill Speed
  • Cannot be Heavy Stunned while Sprinting
  • 30% less Movement Speed Penalty from using Skills while moving
Skill SpeedEnd of branch
Brew ConcoctionEnd of branch
  • 50% of Evasion Rating also grants Elemental Damage reduction
EvasionEnd of branch
  • Attribute Passive Skills can instead grant 5% increased Damage Attribute Passive Skills can instead grant 5% increased Armour, Evasion and Energy Shield Attribute Passive Skills can instead grant 5% increased Cost Efficiency
Passive PointsEnd of branch

Minor passives

Every connecting passive in the current official tree export.

8
PassiveExact effectRequiresUnlocks
MinorEvasion
  • 20% increased Evasion Rating
Ascendancy startSustainable Practices
MinorLife Flask Charges
  • 20% increased Life Flask Charges gained
Ascendancy startEnduring Elixirs
MinorMana Flask Charges
  • 20% increased Mana Flask Charges gained
Ascendancy startBrew Concoction
MinorPassive Points
  • Grants 1 Passive Skill Point
Ascendancy startPath Seeker
MinorPassive Points
  • Grants 1 Passive Skill Point
Path SeekerTraveller's Wisdom
MinorPoison Effect
  • 12% increased Magnitude of Poison you inflict
Ascendancy startOverwhelming Toxicity
MinorSkill Speed
  • 4% increased Skill Speed
Ascendancy startRelentless Pursuit
MinorSkill Speed
  • 4% increased Skill Speed
Relentless PursuitRunning Assault

Granted skills

5

Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area and Aggravating Bleeding on Enemies hit. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack

Attack, AoE, Projectile, Physical
Applies
Level
1
Cost
0 Mana
Attack Speed
85% of base
Critical Hit Chance
5.00%
Attack Damage
70%
Requirement
Unarmed
  • 11 to 21 base Physical Damage
  • Inflicts Bleeding on Hit
  • Consumes 5 Charges from your Mana Flask
  • Explosion radius is 1.8 metres
  • Aggravate Bleeding on Hit

Consume charges from your Mana Flask to throw a flask that explodes, dealing Cold Attack damage in an area and inflicting Exposure. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack

Attack, AoE, Projectile, Cold
Applies
Level
1
Cost
0 Mana
Attack Speed
85% of base
Critical Hit Chance
11.00%
Attack Damage
70%
Requirement
Unarmed
  • 12 to 18 base Cold Damage
  • Consumes 5 Charges from your Mana Flask
  • Freeze enemies that are Primed for Freeze
  • Inflicts Exposure on Hit
  • Explosion radius is 1.8 metres

Consume charges from your Mana Flask to throw a flask that explodes, dealing Fire Attack damage in an area. Additional smaller flasks are thrown at nearby Ignited Enemies. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack

Attack, AoE, Projectile, Fire
Applies
Level
1
Cost
0 Mana
Attack Speed
85% of base
Critical Hit Chance
5.00%
Attack Damage
70%
Requirement
Unarmed
  • 14 to 21 base Fire Damage
  • Inflicts 100% more Flammability Magnitude
  • Consumes 5 Charges from your Mana Flask
  • Explosion radius is 1.8 metres
  • 14 to 21 base Fire Damage
  • Explosion radius is 1.2 metres
  • Throw additional Projectiles at up to 4 Ignited Enemies
  • Cannot Ignite

Consume charges from your Mana Flask to throw a flask that explodes, dealing Lightning Attack damage in an area with high chance to Shock. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack

Attack, AoE, Projectile, Lightning
Applies
Level
1
Cost
0 Mana
Attack Speed
85% of base
Critical Hit Chance
8.00%
Attack Damage
70%
Requirement
Unarmed
  • 8 to 24 base Lightning Damage
  • 200% more chance to Shock
  • 50% more Magnitude of Shock inflicted
  • Consumes 5 Charges from your Mana Flask
  • Explosion radius is 1.8 metres

Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area. The thrown flask Consumes Poison on Hit to cause an acidic burst. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack

Attack, AoE, Projectile, Physical
Applies
Level
1
Cost
0 Mana
Attack Speed
85% of base
Critical Hit Chance
5.00%
Attack Damage
70%
Requirement
Unarmed
  • 7 to 11 base Physical Damage
  • Consumes 5 Charges from your Mana Flask
  • Explosion radius is 1.8 metres
  • Cannot Poison
  • Burst radius is 1.5 metres
  • Cannot Poison
  • Enemies lose Life equal to 150% of the expected remaining Damage of the Consumed Poison
  • 30% more Area of Effect per Poison affecting the Enemy

Other Ranger Ascendancies

2