Warbringer Ascendancy artwork

Warrior Ascendancy

Warbringer

Warbringer links Armour Break, Warcries, Totems, shield Block, and Jade into a physical offence and defence Ascendancy.
Your home has been threatened. A good man must be roused to war.
Character class
Warrior
Path type
Regular
Introduced
0.1.0
Maximum points
8
Ascendancy treeOfficial export 0.5.2
Wiki reviewGame 0.5.4d

Tree identities, effects, connections, and icons come from the official 0.5.2 export. The class corpus was checked 2026-07-30 for game version 0.5.4d.

Gameplay identity

Current official tree

Core mechanics

  • Imploding Impacts allows Armour to break below zero and turns fully broken Armour into increased Hit damage taken.
  • Answered Call and Wooden Wall connect Totems to Ancestral Spirits and damage redirection, while Warcaller's Bellow removes Warcry cooldowns and explodes Corpses.

Important tradeoff

Turtle Charm raises maximum Block but makes blocked Hits deal 20% of their damage instead of preventing the Hit completely.

How to unlock or change

Regular path

Complete an eligible Ascension Trial and use its Ascension device to choose this Ascendancy. To change to another regular Ascendancy for the same character class, complete the required trial tier and refund every allocated Ascendancy passive before using the device again.

Ascendancy passive tree

Official export 0.5.2 | Plan this Ascendancy
8notables
8minor passives
0choice options
2granted skills

Notables and choices

Build-defining passives, choice parents, and their selectable options.

8
PassiveExact effectRequiresUnlocks
  • +1 to maximum number of Summoned Totems
  • Trigger Ancestral Spirits when you Summon a Totem
  • Grants Skill: Ancestral Spirits
Totem LifeTotem Life
  • Break Armour equal to 10% of Hit Damage dealt
Armour BreakArmour Break
  • Fully Broken Armour you inflict increases all Damage Taken from Hits instead
  • You can Break Enemy Armour to below 0
Armour BreakEnd of branch
ArmourEnd of branch
  • Gain 35% Base Chance to Block from Equipped Shield instead of the Shield's value
Block ChanceBlock Chance
  • You take 20% of damage from Blocked Hits
  • Maximum Block chance is 75%
Block ChanceEnd of branch
  • Warcries Explode Corpses dealing 25% of their Life as Physical Damage
  • Ignore Warcry Cooldowns
Warcry SpeedEnd of branch
  • 20% of Damage from Hits is taken from your nearest Totem's Life before you
Totem LifeEnd of branch

Minor passives

Every connecting passive in the current official tree export.

8
PassiveExact effectRequiresUnlocks
MinorArmour
  • 20% increased Armour
Ascendancy startJade Heritage
MinorArmour Break
  • Break 25% increased Armour
Ascendancy startAnvil's Weight
MinorArmour Break
  • Break 25% increased Armour
Anvil's WeightImploding Impacts
MinorBlock Chance
  • 6% increased Block chance
Renly's TrainingTurtle Charm
MinorBlock Chance
  • 6% increased Block chance
Ascendancy startRenly's Training
MinorTotem Life
  • 20% increased Totem Life
Ascendancy startAnswered Call
MinorTotem Life
  • 20% increased Totem Life
Answered CallWooden Wall
MinorWarcry Speed
  • 20% increased Warcry Speed
Ascendancy startWarcaller's Bellow

Granted skills

2

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Spell, Buff, Physical, Duration
Applies
Level
1
Cost
15 Mana
Cast Time
0.30s
  • Gain Guard equal to 6% of your maximum life per Jade consumed
  • Guard duration is 4 seconds

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

Minion, Trigger, Duration
Applies
Level
1
  • Minions from this skill have 1% increased Attack Speed per 3 of your Dexterity
  • Modifiers to Totem Life also affects Minions from this Skill
  • Minions from this skill have 1% increased Damage per 1 of your Strength

Other Warrior Ascendancies

3