
Playable character class
Warrior
The Warrior is the Strength class associated with maces, Warcries, and shield skills.- Status
- Playable
- Introduced
- 0.1.0
- Regular Ascendancies
- 3
- Alternate paths
- 0
Tree identities, effects, connections, and icons come from the official 0.5.2 export. The class corpus was checked 2026-07-30 for game version 0.5.4d.
Class identity
Associations, not restrictionsAssociated playstyle
His nearby tree start and presented skill families support heavy melee attacks, Slams, Warcries, and shield combat without locking the character to those choices.
What choosing this class changes
Class choice sets the starting attributes, passive-tree start, quest reward selection, and available Ascendancies. Any class can use any skill or item when its attribute, level, and equipment requirements are met.
Starting attributes
Official tree export 0.5.2- Strength
- 15
- Dexterity
- 7
- Intelligence
- 7
Exact class start recorded in the official passive-tree export 0.5.2.
Warrior Ascendancies
3 regular choices
Introduced 0.1.0TitanTitan strengthens self-used Slams, Aftershocks, Heavy Stun payoffs, Life, Armour, and the effect of small passive skills.
- Notables
- 8
- All nodes
- 16
- Skills
- 0
Introduced 0.1.0WarbringerWarbringer links Armour Break, Warcries, Totems, shield Block, and Jade into a physical offence and defence Ascendancy.
- Notables
- 8
- All nodes
- 16
- Skills
- 2
Introduced 0.2.0Smith of KitavaSmith of Kitava turns a Normal Body Armour into a configurable defensive and offensive foundation through connected forge passives.
- Notables
- 18
- All nodes
- 23
- Skills
- 3
Four Ascension Trial reward tiers grant 2 Ascendancy points each, for a current maximum of 8 points.
Unlock or change Ascendancy
Regular pathsComplete an eligible Ascension Trial and use its Ascension device to choose this Ascendancy. To change to another regular Ascendancy for the same character class, complete the required trial tier and refund every allocated Ascendancy passive before using the device again.