The Plaguefinger Unique Gloves now have Cannot inflict Elemental Ailments.
Unique Gloves
Plaguefinger
Plaguefinger allows all damage from Hits to contribute to Poison Magnitude and supplies a chance to Poison. In exchange, the character cannot inflict Elemental Ailments.Changed in 0.5
Item effects
5 linesCultivation outcomes
4 possible modifiersA Vaal Cultivation Orb can replace up to two existing modifiers on a corrupted copy of Plaguefinger. The replacement is selected from this item-specific pool; the replaced original lines are not player-selected.
How to get Plaguefinger
World dropPlaguefinger can drop anywhere. It can be chanced.
- Drop
- Enabled
- Restriction
- None
- Orb of Chance
- Eligible
This item is consumed by 1 exact Runeforging recipe.
Vaal Orb outcomes
4 outcomes / 11 enchantmentsVaal Orb can corrupt Plaguefinger. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.
- The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
- For jewellery, no change. (This outcome is not removed by Omen of Corruption.)
- The item cannot have more sockets than the amount of space the item takes up.
- If the item is socketed with Cadigan's Epiphany, the item cannot gain an augment socket via corruption.
Possible corruption enchantments11
(15-25)% increased Evasion RatingLocal / Level 1
(15-25)% increased Energy ShieldLocal / Level 1
(15-25)% increased Evasion and Energy ShieldLocal / Level 1
(10-20)% reduced Attribute RequirementsLocal / Level 1
+1 to Melee Skill GemsGlobal / Level 1
+1 to Maximum Frenzy ChargesGlobal / Level 1
(20-30)% increased Weapon Swap SpeedGlobal / Level 1
Break (10-15)% increased ArmourGlobal / Level 1
Damage Penetrates (10-15)% Fire ResistanceGlobal / Level 1
Damage Penetrates (10-15)% Cold ResistanceGlobal / Level 1
Damage Penetrates (10-15)% Lightning ResistanceGlobal / Level 1
How it works
2 interactionsAll Damage from Hits Contributes to Poison Magnitude.
Cannot inflict Elemental Ailments.
Important details
1- Cannot inflict Elemental Ailments.






