Unique Helmets

Indigon

Indigon makes recent Mana spending raise both Spell damage and future skill costs for every 200 Mana spent. Mana can then be recovered only through Regeneration, so the damage ramp must be balanced against its escalating cost.
0.5.4d
Current series

Changed in 0.5

0.5.2
Direct change

Effects that prevent players from recovering Life, Mana or Energy Shield except in specific ways, such as Vaal Pact, Cat O' Nine Tails or Indigon, no longer prevent recovery caused by core game systems (including but not limited to: checkpoints, healing wells, levelling up). This also means that changing areas while you have one of these effects can no longer cause you to lose Life, Mana or Energy Shield. Effects that prevent all forms of recovery (such as Lich's Eternal Life) have not received this change.

Full patch history

Item effects

5 lines
01(100-140)% increased Energy Shield
02+(80-120) to maximum Mana
03(5-10)% increased Cost of Skills for each 200 total Mana Spent Recently
04(10-15)% increased Spell damage for each 200 total Mana you have Spent Recently
05Mana Recovery other than Regeneration cannot Recover Mana

Vaal Cultivation Orb

Other Unique rule

Indigon is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Helmets
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get Indigon

World drop

Vaal Orb outcomes

4 outcomes / 11 enchantments

Vaal Orb can corrupt Indigon. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments11

(15-25)% increased Energy ShieldLocal / Level 1

(10-20)% reduced Attribute RequirementsLocal / Level 1

+1 to all Minion Skill GemsGlobal / Level 1

+(20-30) SpiritGlobal / Level 1

+1 to Maximum Power ChargesGlobal / Level 1

(15-25)% increased Life Regeneration RateGlobal / Level 1

(20-30)% increased Mana Regeneration RateGlobal / Level 1

+(50-100) to Accuracy RatingGlobal / Level 1

+(1-3)% to Maximum Fire ResistanceGlobal / Level 1

+(1-3)% to Maximum Cold ResistanceGlobal / Level 1

+(1-3)% to Maximum Lightning ResistanceGlobal / Level 1

View every corruption outcome and enchantment

How it works

1 interactions
01
Mana interaction

Mana Recovery other than Regeneration cannot Recover Mana.

Important details

1
  • Mana Recovery other than Regeneration cannot Recover Mana.

Patch history

4 changes
0.5.2
Direct change

Effects that prevent players from recovering Life, Mana or Energy Shield except in specific ways, such as Vaal Pact, Cat O' Nine Tails or Indigon, no longer prevent recovery caused by core game systems (including but not limited to: checkpoints, healing wells, levelling up). This also means that changing areas while you have one of these effects can no longer cause you to lose Life, Mana or Energy Shield. Effects that prevent all forms of recovery (such as Lich's Eternal Life) have not received this change.

0.4.0
Direct change

Indigon now has "100-140% Increased Energy Shield" (previously 60-100%).

0.4.0
Direct change

Indigon now has "10-15% Increased Spell Damage for Each 200 Total Mana You Have Spent Recently" (previously 35-50%). Existing items can be updated using a Divine Orb.

0.4.0
Direct change

Indigon now has "5-10% Increased Cost of Skills for Each 200 Total Mana Spent Recently" (previously 35-50%). Existing items can be updated using a Divine Orb.

Item view