Unique Rings

Blistering Bond

A Fire conversion ring that changes your Bleeding damage from physical to Fire. Fire hit damage contributes to Bleed magnitude, and incoming Bleeding also deals Fire damage to you.
0.5.4d
Current series

Changed in 0.5

0.5.1
Direct change

Fixed a bug where the Blistering Bond unique ring's "Bleeding you inflict deals Fire Damage instead of Physical Damage" stat still checked whether you could inflict bleeding based on whether you were capable of dealing physical damage. It now checks whether you are capable of dealing fire damage.

0.5.0
Direct change

The Blistering Bond Unique Ring now has Fire Damage also Contributes to Bleeding Magnitude, and Bleeding you Inflict deals Fire damage instead of Physical damage, in addition to its other modifiers. Existing items are not affected by this change.

Full patch history

Item effects

7 lines
Implicit+(20-30)% to Fire Resistance
01+(40-60) to maximum Life
02+(20-30)% to Fire Resistance
03(-15--10)% to Cold Resistance
04You take Fire Damage instead of Physical Damage from Bleeding
06Bleeding you inflict deals Fire Damage instead of Physical Damage

Vaal Cultivation Orb

Other Unique rule

Blistering Bond is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Rings
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get Blistering Bond

World drop

Vaal Orb outcomes

4 outcomes / 12 enchantments

Vaal Orb can corrupt Blistering Bond. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments12

+(10-15) to StrengthLevel 1

+(10-15) to DexterityLevel 1

+(10-15) to IntelligenceLevel 1

(4-6)% Increased Skill SpeedLevel 1

(20-30)% Increased DamageLevel 1

(15-25)% increased Life Regeneration RateLevel 1

(20-30)% increased Mana Regeneration RateLevel 1

(15-20)% increased Critical Damage BonusLevel 1

(10-15)% increased Rarity of Items foundLevel 1

+(5-10)% to all Elemental ResistancesLevel 1

+(3-7)% to Chaos ResistanceLevel 1

+(13-19)% to Chaos ResistanceLevel 1

View every corruption outcome and enchantment

How it works

1 interactions

Important details

2

Patch history

2 changes
0.5.1
Direct change

Fixed a bug where the Blistering Bond unique ring's "Bleeding you inflict deals Fire Damage instead of Physical Damage" stat still checked whether you could inflict bleeding based on whether you were capable of dealing physical damage. It now checks whether you are capable of dealing fire damage.

0.5.0
Direct change

The Blistering Bond Unique Ring now has Fire Damage also Contributes to Bleeding Magnitude, and Bleeding you Inflict deals Fire damage instead of Physical damage, in addition to its other modifiers. Existing items are not affected by this change.

Item view