Unique Shields

Window to Paradise

Window to Paradise repeatedly inflicts Elemental Exposure on enemies up to three metres in front of the character while the shield is raised. It turns active shield defence into close-range resistance reduction.
0.5.4d
Current data

Catalog version 0.5.4d

No direct 0.5 patch change is linked to this page. The displayed values are current for catalog version 0.5.4d.

Item effects

5 lines
SkillGrants Skill: Raise Shield
01(60-120)% increased Armour
02+(60-100) to maximum Mana
03+(10-15)% to all Elemental Resistances
04Inflict Elemental Exposure to Enemies 3 metres in front of youfor 4 seconds, every 0.25 seconds while raised

Vaal Cultivation Orb

Other Unique rule

Window to Paradise is not listed among the 48 corrupted Vaal Uniques with an item-specific Cultivation modifier pool. Using a Vaal Cultivation Orb follows the separate rule for other Uniques: it replaces the item with a random Corrupted Unique of the same Item Class.

Target class
Shields
Result
Random Corrupted Unique of the same Item Class
Exact pool
Not published as an exhaustive list

The exact random pool depends on item class and current eligibility rules, so it is not represented as a fixed item-to-item outcome.

Compare the Vaal Unique modifier pools and the other Unique rule

How to get Window to Paradise

World drop

Vaal Orb outcomes

4 outcomes / 10 enchantments

Vaal Orb can corrupt Window to Paradise. One applicable outcome is selected, and the item normally cannot be modified again by ordinary crafting.

01
No change.
02
Applies a modifier magnitude multiplier of 0.78x to 1.22x (in 0.01 increments) before rounding to explicit modifiers. Applies before quality effects.
  • The resulting values are rounded to the nearest whole number, rather than always being rounded down like most decimal values in the game. However, testing suggests the game may use truncation with a +0.5 shift instead of standard rounding. This appears to bias internally negative stats (like 10% Reduced Dexterity) toward zero, preventing some expected values from appearing while making others more common. A formula of trunc(value + 0.5) may explain this behavior.
03
Adds a special Vaal enchantment to the item.
04
Adds an item socket to weapons (including sceptres) and armour, ignoring socket limits.
Possible corruption enchantments10

(15-25)% increased ArmourLocal / Level 1

(10-20)% reduced Attribute RequirementsLocal / Level 1

(20-30)% increased Block chanceLocal / Level 1

+3% to maximum Block chanceLocal / Level 1

(20-25) Life gained when you BlockGlobal / Level 1

(10-15) Mana gained when you BlockGlobal / Level 1

(15-25)% increased ArmourLocal / Level 1

(15-25)% increased Armour and EvasionLocal / Level 1

(15-25)% increased Armour and Energy ShieldLocal / Level 1

(40-50)% increased Thorns damageLocal / Level 1

View every corruption outcome and enchantment

How it works

1 interactions
Item view